Tristan Sacramento

Tristan Sacramento

Senior Animator / 23 yrs

San Francisco

Hire Me
Work History
  • Lead Animator

    Striking Distance Studios

    July 2019 - Present
    San Ramon, California
  • Expert Animator

    Sledgehammer Games

    September 2015 - July 2019
    Foster City

    Call of Duty: WWII.
    • Campaign Scripted Events
    • In-Game Mechanics.
    • Zombies DLC 1-4

  • Animation Director

    nWay

    February 2012 - September 2015
    San Francisco Bay Area

    ChronoBlade
    • Animated and created combat systems for all heroes
    • Art Director in charge of bringing ChronoBlade from Facebook to Mobile.

  • Instructor

    iAnimate

    September 2012 - January 2013

    Instructor for Games Animation Workshop 2
    A 14-week course covering common games animation tasks from background characters to hero boss fights.

  • Senior/Lead Animator

    Electronic Arts

    July 2008 - February 2012

    • Dead Space 3: Senior Animator. In-Game and Scripted Event animations.
    • Unannounced project: Lead Animator. Combat and Controls
    • Dante's Inferno: Senior Animator. In charge of Dante's animations and combat scripting.

  • Senior Animator

    Lucasfilm

    February 2006 - June 2008

    • Star Wars The Force Unleashed: Led the A.I. animation team. In-Game and Cinematic animations.

  • Lead Animator

    Nihilistic Software

    February 2004 - January 2006

    • Marvel Nemesis Rise of the Imperfects: Lead Animator.
    In-game Animation
    Combat Systems work
    Cinematic animations
    • Starcraft Ghost: Animator. In-game animations. Unreleased

  • Animator

    PlayStation

    January 2003 - January 2004

    • Jet Li's Rise to Honor: Animator.
    In-Game Combat and Cinematic animations.

  • Animator/Artist

    Secret Weapon

    March 2001 - December 2002

    Project contracts:
    • EA - Tiger Woods 2003 - Modeling and Texturing.
    • SEGA - World Series Baseball 2003 - Mocap, Texturing.
    • Sony - Underground Playstation DVD's - Animation, Modeling, Texturing.
    • Sony - OPM (official Playstation magazine demo disc) Animation, Modeling, Texturing.
    • EA - James Bond Agent Under Fire (cinematic shown at E3) - Animation.

  • Intern / Rotoscope Dept.

    Tippett Studio

    February 2001 - March 2001

    • Dreamworks: Evolution (Movie) 2001. Rotoscope.
    • Warner Bros: Cats and Dogs (Movie) 2001. Rotoscope.

Education
  • BAS, Digital Visual Media

    Ex'pression - College for Digital Arts

    1999 - 2001
  • Design and Industry

    San Francisco State University

    1998 - 1999