ChronoBlade
• Animated and created combat systems for all heroes
• Art Director in charge of bringing ChronoBlade from Facebook to Mobile.
Instructor
iAnimate
September 2012 - January 2013
Instructor for Games Animation Workshop 2
A 14-week course covering common games animation tasks from background characters to hero boss fights.
Senior/Lead Animator
Electronic Arts
July 2008 - February 2012
• Dead Space 3: Senior Animator. In-Game and Scripted Event animations.
• Unannounced project: Lead Animator. Combat and Controls
• Dante's Inferno: Senior Animator. In charge of Dante's animations and combat scripting.
Senior Animator
Lucasfilm
February 2006 - June 2008
• Star Wars The Force Unleashed: Led the A.I. animation team. In-Game and Cinematic animations.
Lead Animator
Nihilistic Software
February 2004 - January 2006
• Marvel Nemesis Rise of the Imperfects: Lead Animator.
In-game Animation
Combat Systems work
Cinematic animations
• Starcraft Ghost: Animator. In-game animations. Unreleased
Animator
PlayStation
January 2003 - January 2004
• Jet Li's Rise to Honor: Animator.
In-Game Combat and Cinematic animations.
Animator/Artist
Secret Weapon
March 2001 - December 2002
Project contracts:
• EA - Tiger Woods 2003 - Modeling and Texturing.
• SEGA - World Series Baseball 2003 - Mocap, Texturing.
• Sony - Underground Playstation DVD's - Animation, Modeling, Texturing.
• Sony - OPM (official Playstation magazine demo disc) Animation, Modeling, Texturing.
• EA - James Bond Agent Under Fire (cinematic shown at E3) - Animation.
Intern / Rotoscope Dept.
Tippett Studio
February 2001 - March 2001
• Dreamworks: Evolution (Movie) 2001. Rotoscope.
• Warner Bros: Cats and Dogs (Movie) 2001. Rotoscope.