Tony Chai

Tony Chai

Technical Director at Walt Disney Animation Studios

Lead Technical Director / 14 yrs

Los Angeles

Hire Me

Technical Director

Moana (2016)

Technical Director

Zootopia (2016)

Technical Director

Big Hero 6 (2014)

Technical Director

Frozen (2013)

Technical Director

Tangled (2010)

Specialties: Unreal Engine, Unity, Houdini, Maya, Renderman, Nuke, VICON motion capture, VR
Scripting/Programming: Python, C++, Plugin development, MEL, OpenGL, Java, HTML, LC-3 assembly
Work History
  • Partner Technology Manager

    YouTube

    December 2018 - Present
    Los Angeles, CA
  • Technical Director

    Walt Disney Animation Studios

    March 2010 - December 2018
    Greater Los Angeles Area

    Technical Director
    Creative Legacy with Walt Disney Imagineering, Virtual Reality
    Created a cross-studio pipeline with Walt Disney Imagineering to deliver animation mapped onto robot animatronic rigs and renders used in projection screens for the Disney Parks. Assessed risk of total render hours and disk space allocation to measure complexity and fit within budget scope. Created an Unreal Engine pipeline to visualize future theme park rides with our published animation. Co-created a Unity pipeline for Disney’s first VR short, Cycles, shown at SIGGRAPH 2018.

    General Technical Director
    Ralph Breaks the Internet (2018), Olaf’s Frozen Adventure (2017), Moana (2016), Zootopia (2016)
    Led technology initiatives between Disney, Pixar, Lucasfilm, and ILM to share processes and techniques between our studios. Prioritized software tasks based on risk vs reward for production needs. Designed asset conversion process to support older data from previous productions. Mentored other Technical Directors to complete pipeline/support tasks.

    Effects Technical Director
    Big Hero 6 (2014), Frozen (2013), Wreck-it Ralph (2012), Tangled Ever After (2012)
    Product Owner of effects’s code repository, handled code reviews and design decisions for new contributions. Automated fx templates to run based on certain conditionals from front-end departments (animation/layout), saving hundreds of hours. Developed tools in Houdini/Maya to support heavy fx datasets for lighting.

    Lighting Assistant Technical Director
    Prep and Landing: Naughty vs Nice (2011), Tangled (2010)
    Pipeline data management between lighting and effects. Developed publish process for lighting to pick up GL visualization of procedural elements. Rendered lighting shots and composited stereoscopic shots.

    Stereoscopic Artist
    Lion King 3-D (2011)
    Stereoscopic compositing. Created depth maps in the original artwork layers to final shot.

  • Founder

    Chai Productions

    January 2003 - July 2011

    Founder of Chai Productions, an independent group dedicated to producing viral videos and other multimedia on the internet. Released videos combine video editing, music, graphics, and animation.

  • Software Developer

    soVoz

    October 2009 - February 2010

    Worked on interactive 3D simulation/gaming content for a wide variety of applications, such as using an elliptical exercise machine as a virtual locomotion controller for a motorcycle racing game.

Education
  • Masters of Science in Engineering in Computer Graphics and Game Techno

    University of Pennsylvania

    2008 - 2009
  • Bachelor of Science in Computer Engineering

    UC Irvine

    2004 - 2008