Thomas Johnson

Thomas Johnson

Senior Matte Painter / 20 yrs

Vancouver, Canada

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Work History
  • Senior Matte Painter

    Sony Pictures Imageworks

    January 2024 - March 2025
    Vancouver, Canada
  • Senior matte painter

    Sony Pictures Imageworks

    July 2021 - November 2023
    Vancouver
  • Matte Painter

    Sony Pictures Imageworks

    December 2014 - June 2021
  • Concept Artist

    Electronic Arts

    September 2014 - November 2014
    Burnaby, Canada
  • Matte Painter

    CoSA VFX

    April 2014 - May 2014

    Gotham (tv movie)

  • Matte Painter

    Arctic Productions Ltd. "Arctic Air Season 3" on CBC

    February 2014 - March 2014

    Created Matte Paintings for the season finale of the CBC show Arctic Air.

  • teacher

    Vancouver Institute of Media Arts

    2007 - December 2013

    Instructed the following classes:
     
    Art Foundations – Prepared and taught a 10-week hands-on course for VFX students.  08/2013-11/2013
    Digital Concept Art - Prepared and taught a 10-week course on creating concept art for the entertainment industry using digital and traditional tools. 06/2010-03/2012.   06/2013-09/2013
    Introduction to Matte Painting - Prepared and taught a 10-week hands-on course on the creation of backgrounds for feature films and video games. 09/2007-03/2008
     

  • Concept Artist

    Electronic Arts

    July 2013 - September 2013

    Created concept art for a new game IP.

  • Art Director

    Dhruva Interactive

    July 2012 - January 2013

    Helping with creative direction as well as training concept art and art teams at Dhruva Interactive.

  • freelancing with Ubisoft

    Tom Johnson Studios

    March 2013 - 2013

    Created card designs for Duel of Champions -Might and Magic card game.

  • Concept Art and Matte Painting

    Tom Johnson Studios

    April 2010 - April 2012

    April 2011 - April 2012
    United Front Games - Little Big Planet Karting
    April - May 2011
    Company - Image Engine
    Matte Paintings for The Thing (2011)
    June 2011
    Company - Method Studios Vancouver
    Concept Art for Movie "J Edgar"

  • Senior Concept Artist

    Electronic Arts

    2002 - June 2010

    Last project was doing production design for the game Skate 3. Past projects include:
    SSX 3, Marvel, Need for Speed Underground 1 & 2, Def Jam Vandetta,
    Fight Night 3, FIFA 06 & 07, FIFA Street 1 & 2, Skate 1 & 2 as well as new IP and other internal projects.
    Work entailed design research, rough concepts sketches to finished renderings, Creating game play ideas and how they work and fit into environments, vehicle and character design. Preparing design direction layouts for outsourcers. Working closely with game designers and producers is also a major part of my work. Also have four years of experience designing open world environments.

  • concept artist

    Ubisoft

    2010 - 2010
  • Concept artist

    Square USA

    November 1996 - November 2001

    worked on designs for Final Fantasy film and the Animatrix Flight of Osiris, as well as texture and Matte painting work.

  • Concept and Digital Artist

    Digital Domain

    1995 - 1997

    Worked as a concept artist for thier video game startup as well as digital art for the film The Fifth Element, doing matte painting, texture , modeling

  • Concept Artist

    Pulse Entertainment

    1996 - 1996
  • Digital Artist

    Simex Digital

    1995 - 1995

    Worked as a digital artist creating models, textures, and lighting for the Omnimax ride film Odessey to Mars
    for a worlds fair in Kobe Japan.

  • Digital Artist

    Warner Bros. Pictures

    1994 - 1994

    Created models and textures for Gotham City on film Batman Forever

Education
  • Bachelor of Science (B.S.) in industrial design

    Art Center College of Design

    1992 - 1995
  • Industrial Design

    San Jose State University

    1991 - 1992