Tommy Alvarez

Tommy Alvarez

Senior Environment Artist / 21 yrs

San Francisco

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Work History
  • Artist

    Apple Inc.

    September 2018 - Present
  • Senior Environment Artist

    ILMxLAB

    January 2017 - Present
    San Francisco, CA

    Making light and magic in VR/AR

  • Expert Environment Artist

    Red Storm Entertainment

    June 2013 - December 2016
    Raleigh-Durham, North Carolina Area

    Expert Environment Artist working on:
    - Tom Clancy's THE DIVISION
    - Far Cry 4

  • Senior Environment Artist

    LucasArts

    August 2012 - May 2013
    Singapore

    Creating environments and assets for Starwars 1313.

  • Senior Level Artist

    Ubisoft Annecy

    October 2011 - July 2012
    Annecy (France)

    Assassin´s Creed 3 Multiplayer + The Battle Hardened DLC

  • Lead Artist

    Ubisoft Barcelona

    August 2009 - October 2011

    Lead Artist in Tintin: The Secret of the Unicorn (Nintendo 3DS)
    Leading the art department in several unnanounced Wii, XBox360, PS3 and 3DS projects.

  • Senior Artist

    Ubisoft Paris

    March 2010 - July 2010

    Working on Motion Sports for Microsoft Kinect

  • Senior Artist

    Grin Barcelona

    July 2007 - July 2009

    Senior Artist at Grin Barcelona.
    Lead Artist Assistant duties during final production of Wanted: Weapons of Fate (XBox360, PS3, PC)

  • 3D Artist

    Freelance 3D Artist

    January 2002 - April 2009

    Several freelance for a bunch of different companies in gaming, movies, advertisement and other media companies

  • Character Artist

    Tragnarion Studios

    May 2005 - July 2007

    Started as Environment and Props Artist. Then moved as main Character Artist, focusing on Creatures.

  • 3D Artist

    Indigo Group

    December 2003 - May 2005

    Several commercial minigames and 3D Applications (virtual visits, serious games, 3D simulations, etc).

Education
  • Universitat de les Illes Balears

    2002 - 2003