Check out my work on my online protfolio : www.togman-art.com
I work as a CG artist for industry, advertisement, video game industry and movies
I also bring my experience in 3D animation or video game teams to manage production as a technical or art director.
I also work with developement studios as 3D modeler and texturing artist.
Check out my work on my online portfolio : www.togman-art.com
Founder and Creative director
Dogbox studio
November 2010 - June 2013
Founder of DogBox Studio company - game design, 3D animation, 3D communication.
Dogbox, company specialized in game development for mobile devices, made four mobile games :
- Chicken Doom (co produced by Audiogaming and published by Bulkypix) IOS
- Journey To Hell (co produced by Audiogaming and Bulkypix) IOS/Android
- Xfield Paintball (co produced by PCB Games) IOS/Android --> More than one million download
- Xfield Paintball 2 (co produced by PCB Games) IOS/Android --> More than one million download
And many more gaming applications for museums,
CGI school trainer
Aries 3D
October 2008 - May 2010
3Dsmax (Mental ray, vray...), photoshop, Zbrush, After Effects and RT3D environements teaching.
Lead Artist
Studio 42
March 2008 - August 2008
Graphic team manager
Environment artist
Character artist
2D/GUI artist
Technical Director associated
Ubisoft
September 2007 - February 2008
I worked as Technical director assistant on Red Steel II
3D Artist
Ubisoft
July 2005 - September 2007
As 3D artist, i worked on :
- Red Steel
- Ghost Recon Advanced Warfighter 2
- Rayman Raving Rabbids 2
- Raving Rabbids Show
Artistic Director
Amazonia Communication
June 2002 - August 2003
I worked as Artistic Director on a prevention campain against Paludism in Africa and west indies
I also worked on advertising campaigns for "Air France", "Toyota", "WWF"
Freelance 2D artist
My Self
January 2002 - June 2002
I worked as 2D Freelance artist on web design, toy design and package design