VFX and Realtime Supervisor with over 20 years of experience in commercials, film, and feature animation. Recently I have been sourcing and executive producing VFX and real-time projects.
As a supervisor, I have both recruited, managed, and provide creative leadership and support for senior and junior members while fostering an environment of communication and productivity.
Recent experience includes VR experiences for the USGS and Surfrider Foundation, AAA UE4 cinematics supervision, AR business development, procedural environments and FX generation, and FX pipeline creation.
At Pixar was responsible for the production for Voyd FX in Incredibles 2. Various water, mud, and debris simulation work on Coco, Cars3, Piper and other Pixar films. Sequence lead on How To Train Your Dragon 2 and Madagascar 3 as well as Head of FX for Penguins and Madagascar 3 commercial products.
Nominated for the 2015 ASIFA Annie Awards for Best Visual FX in an Animated Feature. Featured on KQUED and the LA Times for environmental visualization.
Work History
effects technical director
Pixar
May 2015 - May 2018
Lead FX Animator
DreamWorks Animation
June 2007 - September 2015
Sequence FX supervisor for How To Train Your Dragon 2 and Madagascar 3. Head of FX (FX Supervisor) for Penguins of Madagascar and Madagascar 3 commercial products. Nuke workflow and education visionary for FX: PDI/Dreamworks.
Senior FX Artist
Industrial Light & Magic
December 2006 - May 2007
Senior technical director project hire for Pirates of the Caribbean 3. Responsible for fluid, particle, and debris FX for the maelstrom sequence.
Senior Technical Director / Supervisor
Giant Killer Robots
2003 - December 2006
Senior staff responsible for sequence pipeline, training, and supervision. Key roles included concept, look, and rig development for film FX as well as complete ownership of problematic “one off” shots. On Set Supervisor for Blade: Trinity.
Technical Director
ESC Entertainment
2002 - 2003
Senior technical director responsible for a variety of FX on Matrix Reloaded and Revolutions.
Part of three person APU responsible for rendering pipeline, animation support, FX rigging, and VFX.
Environment lead and sequence setup for ship docking sequence.
Technical Director
Giant Killer Robots
2001 - 2002
Generalist technical director on numerous films.
Technical Director
Western Images
1999 - 2001
Generalist technical director working on numerous commercial and advertising products.