Developed an in-house Maya pipeline and content management system ("Mustache"), along with numerous other tools for Maya, Houdini and Muster using Python. 3D Lead, lead lighter & shading artist for most jobs.
CG Supervisor
Monster Roll
September 2011 - September 2012
Created and implemented Maya pipeline for Dan Blank's short film Monster Roll (2012). Created materials for all CG characters. Lit and rendered all Maya CG shots (tentacle, crab, octopus). Asst. character rigger and texture artist.
3D Generalist
Buck
May 2011 - June 2011
previz, character animation
3D Generalist
Scholar
July 2010 - May 2011
lighting & rendering in vray, shading, python & MEL tool development, modeling, rigging, animation. doing my part to make everything awesome.
3D Generalist
Brand New School
June 2010 - June 2010
lighting, animation, compositing
3D Generalist
We Are Royale
June 2010 - June 2010
Lighting, shading, pipeline, MEL tool development
3d Generalist/TD
Colourmovie
June 2010 - June 2010
lighting, shading, 3d pipeline, MEL tool development, asst. compositing
3d generalist
A52
March 2010 - May 2010
shading, lighting, pipeline
3d generalist
National Television
March 2010 - March 2010
modeling, texturing, dynamics, lighting, rendering of 3D asset for print-resolution (28x18, 300dpi) poster
compositing, shading, render and pipeline optimization for photorealistic car interiors and exteriors
Lighting/Rendering TD
Buck
January 2009 - February 2009
Lighting, shading, texturing, render TD for "Smoke-Free Colorado"
Rigger/Animator
Logan
November 2008 - December 2008
3D character rigging & animation.
3D generalist
Lustré
October 2008 - November 2008
3D generalist
Buck
September 2008 - September 2008
rigging, animation
2D/3D generalist
Duck Studios
January 2008 - August 2008
Lighting, rendering, particle FX, TD, character animation, rigging, set modeling, MEL scripting, etc
3D Generalist / Compositor
Buck
November 2007 - December 2007
3D animation, dynamics, rendering and compositing
3D Animator / Generalist
Buck
July 2007 - October 2007
3D generalist: animating, rigging, MEL tool development, previsualization, lighting/rendering
3D generalist
Three Legged Legs
June 2007 - July 2007
Motion tracking, dynamic simulations, modeling, rendering for "Sony Vaio"
Animator / generalist
Buck
April 2007 - May 2007
Lead character animator, 3D generalist, assistant compositor on "Contractopia"
Animator / generalist
The Famous Group
November 2006 - March 2007
Maya / After Effects generalist.
Animator / generalist
Buck
September 2006 - October 2006
Set modeling, character animation for "Cingular Push to Talk"
Lead Flash Developer
Metaversal Studios
January 2005 - August 2006
-Lead Flash programmer + assistant game designer
Games developed:
ZombieDrop for shockwave.com
WordMaze for metaversalstudios.com
Whack-a-Robe for metaversalstudios.com