Terrence Masson

Terrence Masson

media visionary and producer of impossible awesomeness

Senior Executive Producer / 29 yrs

Boston, MA

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Digital Artist

Titanic (2012)

Computer Graphics Supervisor

Fantastic Four (2005) (2005)

Visual Effects

Midnight Club II (2003)

Creative Director

SimCity 4 (2003)

Sequence Supervisor

Star Wars: Episode I - The Phantom Menace (1999)

Senior Technical Director

Small Soldiers (1998)

Senior Technical Director

Spawn (1997)

Animation Consultant

Anaconda (1997)

Visual Effects

Cutthroat Island (1995)

Visual Effects

Under Siege 2 - Dark Territory (1995)

Self - Creative Executive Producer

Judge Dredd (1995)

CG Supervisor

Batman Forever (1995)

Digital Artist

Interview with the Vampire: The Vampire Chronicles (1994)

Senior Technical Director

Interview with the Vampire (1994)

Senior Technical Director

Color of Night (1994)

Senior Technical Director

True Lies (1994)

Digital Artist

Hook (1991)

Digital Effects Artist (Special Version)

Star Wars: Episode VI - Return of the Jedi (1983)

Digital Effects Artist

Star Wars: Episode V - The Empire Strikes Back (1980)

CG Supervisor

Woodstock (1970)

Terrence came up through the ranks on more than 20 feature films including Hook, True Lies, Interview with the Vampire and three Star Wars movies. He developed the original CG pipeline for SouthPark in 1996 and wrote 'the' book (CG101) on computer graphics. An active volunteer with SIGGRAPH since 1988, Terrence served as 2006 Computer Animation Festival Chair, SIGGRAPH 2010 Conference Chair. He is a member of the Producers Guild of America, the Visual Effects Society, an ACM Distinguished Speaker and longtime advisor to FMX.
Work History
  • Founder & CEO

    Building Conversation

    September 2013 - Present
    Boston, MA
  • VFX Advisory Board

    Animation Mentor

    January 2013 - Present

    The Animation Mentor VFX Advisory Board consists of visual effects industry luminaries and leaders. Our board members are experienced, working professionals from leading visual effects institutions - See more at: https://www.animationmentor.com/about/vfx-advisory-board/#sthash.yNUloLtg.dpuf

  • Associate

    FMX

    1999 - Present

    Contributor, Advisor and Associate since 1999; a great privilege to be involved with such a great organization.

  • Self - Creative Executive Producer

    Digital Fauxtography Inc.

    1994 - Present

    From independent creative consulting to building large sub-contracting teams ... from Judge Dredd to SimCity4 to your next "impossible" task.

  • Executive Professor

    Northeastern University

    January 2008 - May 2015

    Foster new external partnerships for sponsored interdisciplinary collaborative creative industries projects ... while teaching in the Media & Screen Studies Program and Art+Design Department

  • Director of Creative Industries

    Northeastern University

    January 2008 - April 2012

    Full time Associate Professor; teaching game design and interactive media as well as building new undergraduate and graduate curriculum within the College of Arts, Media and Design at Northeastern University in Boston, Massachusetts.

  • Conference Chair 2010

    SIGGRAPH

    2005 - January 2012

    Led the vision, team building, budget and execution of the 37th annual international conference on computer graphics and interactive techniques.

  • Production Consultant

    Crest Animation Studios

    September 2007 - December 2007

    Creative Director and Line Producer setting up pipeline and quality standards for a new feature animated film studio.

  • Pipeline Consultant

    TOKYOPOP

    August 2007 - December 2007

    Consulting analysis and recommendations for the CEO related to print and multimedia production of ANIME; including asset management, production pipeline and technologies.

  • Chair

    Computer Animation Festival SIGGRAPH 2006

    October 2004 - August 2007

    ... including designing and hosting the "World's Largest Digital Etch-A-Sketch" for the pre-show.

  • Consultant

    Hurd Studios

    2006 - 2006

    Freelance animation and design consultant specializing in highly realistic medical visualization.

  • Visual Effects Supervisor

    Technicolor-TCS Toronto

    2005 - 2006

    Design and supervise a wide range of visual effects for feature film, series television and commercial clients.

  • VFX & Animation Supervisor

    Kleiser-Walczak

    2000 - 2006

    Design and Supervise a wide range of animation and visual effects for feature film, video game and "special projects".

  • Visual Effects Supervisor

    Technicolor Creative Services

    2005 - 2005

    Supervised on-set creative and technical visual effect solutions for a wide variety of episodic live action series, feature film, music video and all CG commercial projects; based in Toronto, Ontario.

  • Director of Photography

    C.O.R.E. Feature Animation

    2004 - 2005

    For Walt Disney's feature animated film "The Wild" I hired the camera and lighting team; defined the standard camera 'lens package' and master lighting set-ups while working with other Dept. Leads in pre-production on the overall look development.

  • Director of Development

    Ronin Entertainment

    1999 - 2001

    Overall creative direction of multiple teams for PC, Playstation and Xbox titles. Hands on camera and lighting work, screenplay / story writer for "Bruce Lee". Executive Producer responsible for external creative relations with Universal Studios and Microsoft Xbox team as well as all creative content subcontracting negotiations and delivery.

  • Sequence Supervisor

    Industrial Light & Magic

    1996 - 2000

    Sequence Supervisor on "Star Wars Episode 1: The Phantom Menace", specifically overseeing the "stampede" sequence. Worked with overall VFX Supe Dennis Muren on look development and production techniques. Supervised team of production artists to optimize quality and delivery schedule of entire sequence from storyboards to film output.

  • Animation Consultant

    Sony Pictures Imageworks

    1995 - 1996

    Hired to R&D technical animation for the live action feature film "Anaconda". Worked with software / tools engineering, modeler and animators to execute multiple viable techniques within strict time and budget constraints.

  • CG Supervisor

    Warner Brothers Imaging Technology

    July 1994 - September 1995

    I was the founding CG Supervisor responsible for all technical and creative R&D, production and post of in-house computer graphic animation, working on over a dozen WB feature film 'special projects' and 'one off' shots; including worked with VFX Supe John Dykstra to conceive and execute several key shots for "Batman Forever", and restoring classic Jimi Hendrix footage for the 25th Anniversary release of Woodstock.

  • Senior Technical Director

    Digital Domain

    June 1993 - July 1994

    I was a founding Senior TD responsible for concept, production and post of VFX shots on "The Color of Night", "Interview with the Vampire" and "True Lies", our first three feature films as a company.

  • Image Engineering Supervisor

    The Trumbull Company

    September 1991 - May 1993

    Hired and supervised a team of technical artists to act as the "hub" of the new company, translating Art Department vision to solid-printing molds for the Model Shop and and 3D animation production. Worked extensively one-on-one with Douglas Trumbull on previsualization for the three "special venue" ride films for the Luxor hotel and casino in Las Vegas. Wrote custom code to translate my Alias camera paths to drive the motion control camera to photograph 8th and 16th scale miniature sets.

  • Digital Artist

    Industrial Light & Magic

    1991 - 1991

    Hired as a Technical Assistant for archiving of T2 assets, and on Steven Spielberg's live action film "Hook", promoted to Digital Artist responsible for concept and execution of a wide variety of 2D digital effects animation (pixie dust) and wire removal (Robin Williams flying sequences). Part of small initial R&D team for "Jurassic Park".

  • 3D Animator

    National Boston

    1989 - 1990

    First 3D animator at the company, designing and producing "flying logos" and numerous on-air needs in a very quick turn-around delivery environment with Alias software.

  • Designer

    Freelance Graphic Design

    1985 - 1989

    Logo design, company branding, print and large scale marketing graphics

Education
  • William Paterson University of New Jersey

    1990 - 1991
  • University of Massachusetts at Lowell

    1985 - 1989