Modeller, with Texturing, Lookdev, Light and Rendering experience.
CG Modeler
Magnit (at Apple Inc.)
January 2025 - March 2025
CG Modeler
PRO Unlimited at Apple
January 2024 - September 2024
CG Modeler
PRO-Unlimited @ Apple
January 2023 - September 2023
Remote
cg generalist
Framestore
December 2022 - December 2022
Remote
3D Modeler
PRO-Unlimited @ Apple
January 2022 - September 2022
3D Modeler
Blacksmith
October 2021 - October 2021
New York, New York, United States
3D Modeler
PRO-Unlimited @ Apple
June 2020 - September 2021
Freelance 3D Generalist
R/GA
June 2020 - June 2020
New York, New York, US
Freelance 3d generalist
R/GA
May 2020 - June 2020
New York, United States
Modeling and Texturing.
Freelance 3D Generalist
Framestore
March 2020 - April 2020
New York, United States
Modeling and texturing for TV Episodics.
Freelance CG Artist
R/GA
February 2020 - February 2020
New York, United States
Storyboard | Model
Quick role as story boarding artist, and modeling CG asset.
Maya | Photoshop | Procreate
3D Modeler
PRO-Unlimited @ Apple
May 2018 - September 2019
Sunnyvale, California, United States
Freelance 3D Lighter
Nice Shoes
February 2018 - March 2018
Greater New York City Area
Lighting.
3D Modeler
PRO-Unlimited @ Apple
May 2017 - December 2017
Sunnyvale, California, United States
Freelance 3D Lighter
Craft Worldwide
April 2017 - April 2017
Greater New York City Area
Lighting.
3D Modeler
PRO-Unlimited @ Apple
January 2017 - April 2017
Sunnyvale, California, United States
Freelance CG Lighter
Artjail
December 2016 - December 2016
Greater New York City Area
Lookdev | Light for TicTac commercial for Snapchat: Press machine.
Maya | Vray | Nuke | Photoshop
Freelance Technical Director
Framestore
July 2016 - October 2016
Greater New York City Area
Model | Texture | Lookdev | Light and render for Rubbermaid Airlock Lockedin commercial.
Lookdev some elements for Boswell Daydream VR project.
Concept - brainstorm for Lockheed Martin Security project.
Lighting and render for Geico Virgininessee commercial.
Maya | Vray | Arnold | Mari | Nuke | Photoshop
Freelance CG Modeler
The Mill
June 2016 - June 2016
Greater New York City Area
Model Robots for Abbott Labs commercial.
Model Background Lab for Schick commercial.
Maya
Freelance CG Lookdev | Lighter
Hey Beautiful Jerk
May 2016 - June 2016
Greater New York City Area
Lookdev | Light for Madame Tussauds' (NY) Ghostbusters Exhibition: Slimer
Maya | Vray | Nuke
Freelance Modeler
The Mill
April 2016 - May 2016
Greater New York City Area
Modeler for Verizon commercial.
Freelance CG Generalist
Hornet Inc.
May 2016 - May 2016
Greater New York City Area
Model | Texture | Light for Amazon Commercial: Text and logo.
Maya | Vray | Photoshop | Nuke
Freelance CG Generalist
FX Networks
May 2016 - May 2016
Model | Texture for The Strain trailer: 'Statue of Liberty' model and texture finessing.
Maya | Mari | Photoshop | Zbrush
Freelance Technical Director
Framestore
March 2016 - April 2016
New York City, NY
Model, layout, light and render for AT&T commercial.
Freelance CG Generalist
FX Networks
February 2016 - February 2016
Model | The Strain - 'Setrakian' Character scan clean up.
Maya | Zbrush
Lighting Artist
Digital Domain
September 2015 - February 2016
Vancouver, Canada Area
Lookdev and Lighting for "All I see is you" film.
Technical Director
Framestore
July 2007 - September 2015
New York City, NY
NY Commercial Department
Faculty
School of Visual Arts
February 2011 - May 2011
SVA Graphic Design Department
"Introduction to Maya" Instructor.
2011 Spring Semester
Lab/teacher's assistant
School of Visual Arts
2005 - April 2007
SVA Computer Art
Internship
American Museum of Natural History
July 2004 - August 2004
Retouched photographs and designed icons for interactive installation for “Totem to Turquoise: Native North
American Jewelry Arts of the Northwest and Southwest” exhibition. October 30 2004 - July 10, 2005.