Minchung Cho

Minchung Cho

Senior Modeler / 18 yrs

New York

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Work History
  • Freelance CG Artist

    Freelance

    September 2015 - Present

    Modeller, with Texturing, Lookdev, Light and Rendering experience.

  • CG Modeler

    Magnit (at Apple Inc.)

    January 2025 - March 2025
  • CG Modeler

    PRO Unlimited at Apple

    January 2024 - September 2024
  • CG Modeler

    PRO-Unlimited @ Apple

    January 2023 - September 2023
    Remote
  • cg generalist

    Framestore

    December 2022 - December 2022
    Remote
  • 3D Modeler

    PRO-Unlimited @ Apple

    January 2022 - September 2022
  • 3D Modeler

    Blacksmith

    October 2021 - October 2021
    New York, New York, United States
  • 3D Modeler

    PRO-Unlimited @ Apple

    June 2020 - September 2021
  • Freelance 3D Generalist

    R/GA

    June 2020 - June 2020
    New York, New York, US
  • Freelance 3d generalist

    R/GA

    May 2020 - June 2020
    New York, United States

    Modeling and Texturing.

  • Freelance 3D Generalist

    Framestore

    March 2020 - April 2020
    New York, United States

    Modeling and texturing for TV Episodics.

  • Freelance CG Artist

    R/GA

    February 2020 - February 2020
    New York, United States

    Storyboard | Model

    Quick role as story boarding artist, and modeling CG asset.

    Maya | Photoshop | Procreate

  • 3D Modeler

    PRO-Unlimited @ Apple

    May 2018 - September 2019
    Sunnyvale, California, United States
  • Freelance 3D Lighter

    Nice Shoes

    February 2018 - March 2018
    Greater New York City Area

    Lighting.

  • 3D Modeler

    PRO-Unlimited @ Apple

    May 2017 - December 2017
    Sunnyvale, California, United States
  • Freelance 3D Lighter

    Craft Worldwide

    April 2017 - April 2017
    Greater New York City Area

    Lighting.

  • 3D Modeler

    PRO-Unlimited @ Apple

    January 2017 - April 2017
    Sunnyvale, California, United States
  • Freelance CG Lighter

    Artjail

    December 2016 - December 2016
    Greater New York City Area

    Lookdev | Light for TicTac commercial for Snapchat: Press machine.

    Maya | Vray | Nuke | Photoshop

  • Freelance Technical Director

    Framestore

    July 2016 - October 2016
    Greater New York City Area

    Model | Texture | Lookdev | Light and render for Rubbermaid Airlock Lockedin commercial.
    Lookdev some elements for Boswell Daydream VR project.
    Concept - brainstorm for Lockheed Martin Security project.
    Lighting and render for Geico Virgininessee commercial.

    Maya | Vray | Arnold | Mari | Nuke | Photoshop

  • Freelance CG Modeler

    The Mill

    June 2016 - June 2016
    Greater New York City Area

    Model Robots for Abbott Labs commercial.
    Model Background Lab for Schick commercial.

    Maya

  • Freelance CG Lookdev | Lighter

    Hey Beautiful Jerk

    May 2016 - June 2016
    Greater New York City Area

    Lookdev | Light for Madame Tussauds' (NY) Ghostbusters Exhibition: Slimer

    Maya | Vray | Nuke

  • Freelance Modeler

    The Mill

    April 2016 - May 2016
    Greater New York City Area

    Modeler for Verizon commercial.

  • Freelance CG Generalist

    Hornet Inc.

    May 2016 - May 2016
    Greater New York City Area

    Model | Texture | Light for Amazon Commercial: Text and logo.

    Maya | Vray | Photoshop | Nuke

  • Freelance CG Generalist

    FX Networks

    May 2016 - May 2016

    Model | Texture for The Strain trailer: 'Statue of Liberty' model and texture finessing.

    Maya | Mari | Photoshop | Zbrush

  • Freelance Technical Director

    Framestore

    March 2016 - April 2016
    New York City, NY

    Model, layout, light and render for AT&T commercial.

  • Freelance CG Generalist

    FX Networks

    February 2016 - February 2016

    Model | The Strain - 'Setrakian' Character scan clean up.

    Maya | Zbrush

  • Lighting Artist

    Digital Domain

    September 2015 - February 2016
    Vancouver, Canada Area

    Lookdev and Lighting for "All I see is you" film.

  • Technical Director

    Framestore

    July 2007 - September 2015
    New York City, NY

    NY Commercial Department

  • Faculty

    School of Visual Arts

    February 2011 - May 2011

    SVA Graphic Design Department
    "Introduction to Maya" Instructor.
    2011 Spring Semester

  • Lab/teacher's assistant

    School of Visual Arts

    2005 - April 2007
    SVA Computer Art
  • Internship

    American Museum of Natural History

    July 2004 - August 2004

    Retouched photographs and designed icons for interactive installation for “Totem to Turquoise: Native North
    American Jewelry Arts of the Northwest and Southwest” exhibition. October 30 2004 - July 10, 2005.

Education
  • School of Visual Arts

    2003 - 2007