Projects contributed to: Lil' Kingdom, Death Dome, Enchant U, Tavern Quest
Testing mobile games and identifying bugs by evaluating gameplay, sound, art quality, and overall functionality
Provided extensive feedback to QA leads, project directors and game developers
Daily database documentation
QA Tester
Griptonite Games
May 2010 - June 2011
Projects: Ben 10 Ultimate Alien: Cosmic Destruction (DS), Green Lantern: Rise of the Manhunters (DS), Marvel SuperoHero Squad 2 (Xbox 360, PS3, Wii), Sesame Street: Ready, Set, Grover! (Wii, DS), Shinobi (3DS)
•Tested games and identified bugs by thorough playthroughs while evaluating gameplay, sound, art quality, and overall functionality
•Provided extensive feedback to QA leads, project directors and game developers
•Daily database documentation
3D Environment Artist
Microsoft
August 2008 - January 2009
Aces Game Studio - Flight Sim Team
-Worked with Lead Environment artist to create Low-Poly assets for Flight Sim world
-Kept assets within poly budget and created Diffuse & Specular maps with Alpha
-Reviewed art assets from previous Flight Simulators for art consistency to implement into current game
-Generated documentation to be outsourced
3D UI Artist
Microsoft
January 2008 - July 2008
XDR Team working on Windows 7
Windows Live Wave 3 Icons
Creating Icons in 3D as templates for vector creation
Taking concepts and modeling, texturing, lighting, and rendering for team approval
3D Artist
Cat Daddy Games
May 2007 - July 2007
Deal or No Deal: Secret Vault Games - (PC), Carnival Games (Wii)
Created 3D environments for game animations and cut scenes.
Prepared camera animations to simulate game show feel.
Created complete pre-rendered intro for "Deal or No Deal: Secret Vault Games"
Modeling, Texturing, Lighting, & Rendering
Took reference set photos and re-built in 3ds max for intro animation
Created a Cat Daddy splash logo for "Carnival Games"
Created 3D art assets to composite into final presentations for commercial advertisement
Fulfilled requirements needed for a job in order to obtain final approval from clients
Created 3d elements used for compositing and pre-rendered animations.
Modeling, Texturing, Rendering, Lighting, Camera animation, & Vector work
Worked on projects for Tmobile, Tower Records, National Geographic Channel & Microsoft among others