Thomas Thomas III

Thomas Thomas III

Junior storyboard revisionist / 3 yrs

La Crescenta-Montrose, CA

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Work History
  • Freelance Artist

    Self-employed

    April 2017 - Present
    Burbank, CA
  • storyboard revisionist

    Nickelodeon

    March 2021 - October 2022
    Burbank

    - Revised/cleaned up boards and re-boarding sequences.

  • Storyboard Revisionist

    Nickelodeon Animation Studio

    July 2021 - October 2022
    Burbank, California, United States · Hybrid

    Skills: Storyboard Pro · Photoshop · Autodesk Maya · Storyboarding · Storytelling

  • Asset Finaler

    Nickelodeon

    March 2018 - March 2021
    Burbank

    Asset finaler/coordinator for:
    Adventures in Wonder Park
    Butterbean's Cafe
    Santiago of the Seas

  • Storyboard Artist

    POCKETWATCH

    June 2019 - November 2019

    - Storyboard artist for season 02 of HobbyKids Adventures.

  • Nickelodeon

    September 2014 - March 2017
  • Asset Finaler

    Nickelodeon Animation Studio

    September 2014 - March 2017
    Burbank, CA

    - Quality checked all 3D assets: UVs, Textures, Rigs and Ctrls, Renders, and worked from model packs.
    - Created lores and proxy versions of assets.
    - Compiled final scene files: brought in textures, shaders, and lores and proxy geos together.
    - Did model breakouts and model edits as necessary.
    - Modeled props based off of turn arounds,
    - Worked with various team leads to troubleshoot any problems that came up.
    - Did everything I could to help smooth out the pipeline by learning new skills and taking care of as much as I could on my end.

  • Asset Finaler

    Nickelodeon

    September 2014 - March 2017
    Burbank, CA

    - Quality checked all 3D assets: UVs, Textures, Rigs and Ctrls, Renders, and worked from model packs.
    - Created lores and proxy versions of assets.
    - Compiled final scene files: brought in textures, shaders, and lores and proxy geos together.
    - Did model breakouts and model edits as necessary.
    - Modeled props based off of turn arounds,
    - Worked with various team leads to troubleshoot any problems that came up.
    - Did everything I could to help smooth out the pipeline by learning new skills and taking care of as much as I could on my end.

  • UI artist intern

    Frenzoo

    March 2013 - May 2013

    UI layout and the visual direction design. Icon creation.

  • Game Adviser

    GameStop

    August 2007 - November 2009
    Savannah, Georgia Area
Education
  • Master of Fine Arts (M.F.A.) in Interactive Design and Game Developmen

    Savannah College of Art and Design

    2011 - 2013
  • BFA in Interactive Design and Game Development

    Savannah College of Art and Design

    2007 - 2011