Scott has worked in feature & tv animation, live-action visual effects, gaming, webseries, theme parks and commercials - the latter winning several National ADDY awards for animation. He spent 8 years at DreamWorks Animation, first as a crowds artist and then as a cycle animator. He is proud to have worked alongside the industry's top animators and artists on shows featuring mutant pumpkins, zombie penguins, dragons, pandas, and a certain green ogre.
Scott is currently the Associate Professor of Animation at Austin Peay State University where he developed a brand new BFA program in Animation + Visual Effects.
Work History
Animator
ROBLOX
August 2023 - August 2023
Animator
Triggerfish Animation Studios
September 2022 - November 2022
Animator
ROBLOX
May 2021 - September 2022
Animator
Loomai
January 2020 - November 2020
Character Animator
Magnetic Dreams Animation Studio
February 2018 - February 2018
Planet Blue: Journey To Eco
Character Animator
Triggerfish Animation Studios
August 2017 - September 2017
Animator on "The Highway Rat"
Animator
Tau Films
November 2016 - December 2016
Character Animator
Golden Moose
October 2016 - December 2016
Creature Animator
Buster Design
January 2016 - February 2016
Character Animator
Eric Miller Animation Studios
January 2016 - February 2016
DreamWorks Animation
November 2013 - May 2015
Crowd Artist
DreamWorks Animation
November 2008 - January 2012
Features:
- Madagascar 3
- MegaMind
- Shrek Forever After
Shorts:
- Monsters Vs. Aliens: Night of the Living Carrots
- Legend of the BoneKnapper Dragon
- Monsters Vs. Aliens: Mutant Pumpkins From Outer Space
Crowd Sequence Lead: Coordinated delivery to other departments, assigning shots and giving creative/technical notes, technically supporting crowds throughout the pipeline, and working with animation during cycle launches, dailies, and approvals.
Cross-Site Team Lead: Contact person for remotely based crowds team.
Additional Cycle Animation: Created cycle animations on several productions. Also created animation fixes for mid/foreground crowd characters as needed on each show.
Instructed weekly class on proprietary crowd software and workflow
Asst. Technical Director
elementFX
April 2006 - June 2006
Features:
- Invincible
Worked on the establishing fly-over stadium shot. Primarily created the interior stadium crowd elements. Did pre-lighting and pre-comps, creating renders and passes as needed. Also assisted in the setup of the renderfarm.