Tristan Goodes

Tristan Goodes

Supervisor Modeler / 17 yrs

Vancouver, Canada

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Work History
  • Modeling Supervisor

    Atomic Cartoons

    December 2019 - Present
    Vancouver, Canada Area

    • Modeling Supervisor for a new Netflix Original.
    • LEGO Star Wars Holiday Special.
    • LEGO Marvel Avengers: Climate Conundrum
    • LEGO Jurassic World: Double Trouble.
    In addition to my previous tasks:
    • Create and Document new workflows and procedures.
    • Establish and help maintain new modeling pipeline.

  • Senior Modeller

    Cinesite

    September 2020 - May 2021
    Montreal, Quebec, Canada

    Freelance prop, vehicle and environment modelling.

  • Modeller

    Stellar Creative Lab

    September 2020 - January 2021

    Clothing and character blendshape modelling

  • Industry Mentor

    Vancouver Film School

    March 2019 - February 2020
    Vancouver

    • Provide guidance and artistic/technical assistance to students.
    • Career focused suggestions and insights to help students land jobs and be better employees.

  • Lead Modeler

    Atomic Cartoons

    August 2018 - December 2019
    Vancouver, Canada Area

    • LEGO Marvel: Spider-man: Vexed by Venom.
    • LEGO Jurassic World: Secret Exhibit.
    • LEGO Jurassic World: Legend of Isla Nublar.
    • Mighty Express. (Modeling Credit)
    • Hello Ninja as well as other unannounced shows. (Modeling Credit)
    • Development work on new IP’s.
    • Supervise, QC and assist asset team.
    • Establishing new workflows for LEGO to improve efficiency.
    • Modeling Characters, Props and Sets for

  • Art Director

    dibs studio

    June 2019 - October 2019

    • Oversaw art production for Wild Sanctuary, a Proof of Concept Game for entry in Niantic’s, Beyond Reality contest where we placed 2nd overall.
    • Liaise between Toronto Office, Vancouver Office and external art team in the Ukraine.
    • Provide insights and consult development team on any technical limitations of mobile gaming.
    • Conceptualize, produce and package 3D assets for use in game.

  • Modeler

    Animal Logic

    May 2018 - August 2018
    Vancouver, Canada Area

    Modelling for LEGO Movie 2

  • Senior Artist

    Disruptive Interactive

    May 2014 - May 2018
    Vancouver, Canada Area

    *Initial concept, design, and R&D for TAM: The Animators Modeler.
    *Visual Development of TAM
    *Development of Character assets, technology and editing techniques within TAM.
    *Promotional images and video edits for marketing.

  • Senior Artist

    Disruptive Media Publishers

    November 2010 - May 2014
    Vancouver, Canada Area

    *Creating Content for the Xbox live marketplace.
    *Outsourcing for many game, feature film and TV properties. (all related to Avatar Marketplace)
    *Design Content for DP's original Content
    *Composited Promotional Videos
    *Designed initial pitch for in house pipeline.

  • Artist

    Stinger Games

    January 2010 - December 2012

    *Created Art for Iphone App "Stinger Table Hockey"
    *Created Art for Iphone App "Stinger Foosball"

    -Visual Dev
    -Modeling
    -Texturing
    -Material breakdown (Data Maps)

  • Modeler

    Nerd Corps Entertainment

    November 2009 - November 2010

    *Art and Technical Development "Monster High"
    -Cleo De Nile was my focus.
    -Created set pieces for art tests.

    *Modeling, Rigging, Texturing for "Hot wheels, Battleforce 5"
    *Modeling, Rigging, Texturing for "Rated A for Awesome"

  • Artist

    Hellbent Games

    January 2009 - October 2009


    *Game testing Lego Battles
    *Part of a small team assigned to create new game pitches for internal and external projects.
    *Duties included
    *Modeling
    *Texuring
    *Rigging
    *Technical troubleshooting
    *Rendering
    *Create presentations for clients

    *Created Assets for Mars Rover Landing Game released on the Xbox Live Marketplace.
    Modeled and textured landing craft, rover, parachute models and rigs.

  • Compositor, Modeler

    Nerdcrops Entertainment

    August 2008 - January 2009


    *Compositing and effects for League of Super Evil
    *Modeling, Rigging, Texturing of characters, props, vehicles and environments for Hot wheels, Battleforce 5

  • TA

    Vancouver Film School

    August 2007 - August 2008


    * Help train students in correct use and understanding of 3D modeling tools
    * Assist students with technical issues
    * Critique and supervise student assignments
    * Assist with animation, texturing and lighting
    * General office work

  • Lead Technical Artist, Modeler, Texture Artist

    Ironclad Games

    May 2006 - August 2007


    * Prepared models from concept to completion
    * Helped create and implement Art Pipeline
    * Work directly with Art Director and Programmers
    * Troubleshooting technical issues as they arise
    * Optimize models to work within game engine constraints
    * Contributed to editing and directing the Sins of a Solar Empire trailer.
    * Created content for UI elements
    * Trained new employees on use of in-house software

    Created Character auto rigger for their new title Sins of a Dark Age. (freelance)

Education
  • Certificate in Certificate in Management Essentials

    Sauder School of Business

    2015 - ?
  • Vancouver Film School

    2005 - 2006