Ty Duperron

Ty Duperron

Creative Director / 14 yrs

Vancouver, Canada

Hire Me

Hoodwinked Too! Hood VS. Evil (2011)

LEGO Battles: Ninjago (2011)

Artist/Generalist

LEGO Battles (2009)

Watchmen (2009)

Ty Duperron is an experienced digital artist, with over a decade of professional experience. Ty has worked as a graphic designer in print, television and web media, before attending the Vancouver Film School.

Upon graduation, Ty spent time working in the film industry, working on Watchmen and Hoodwinked Too!. Ty then made the switch to the video game industry, and has worked on successful titles like LEGO Battles and LEGO Battles: Ninjago
Work History
  • Creative Director

    Disruptive Interactive

    May 2014 - Present

    Lead a 9 Person Dev Team.

  • Creative Director

    Disruptive Media Publishers

    February 2013 - Present

    Lead a 12 Person Dev Team.

  • Content Development Manager

    Disruptive Media Publishers

    August 2012 - February 2013
    Vancouver, Canada Area

    Manage Content Development for PS3

  • Art Director

    Hellbent Games

    January 2010 - August 2012

    Lead a 5-8 Person Art Team.

  • Artist/Generalist

    Hellbent Games

    January 2008 - January 2010


    My primary responsibilities for LEGO Battles were as a character/vehicle/prop modeler and to direct the rest of the 5-man FMV team, making sure the art match the overall art direction
    and that the team was on task and on schedule. During my time at Hellbent Games I was given a tremendous opportunity to utilize all my artist skills, as well as aquiring some new ones. My responsibilities ranged from Co-Directing Animation, 3D Modeling (Character/Vehicles/Props/Environments), Texture Painting, Rigging, Lighting, Camera Work, Video Editing, Animating, 2D Matte Painting, Concept Drawing, Storyboard Supervising, Pixel Art, Compositing and FX Work, Particle Generation, and various other tasks.

  • 3D Artist

    Freelance

    January 2008 - January 2008


    After returing to Vancouver from Starz Animation I did a couple freelance projects. I lead a a 3-man team on the creation of character models for 'Kellogg's Rock Your PC' for release in Germany. We were responsible for Modeling/Rigging/Texturing of the 4 primary game characters. During that time I lead another 3-man team contracted to create some assets for Propaganda Games, as well as Directing a television commercial for Sprott-Shaw Community College.

  • 3D Modeler/Rigger

    Starz Animation

    November 2007 - January 2008


    Was a member of the 18-man modeling/rigging team at Starz Animation Canada during the productions of the feature films 'Hoodwinked 2' and '9'. I was the primary environment artist
    for 'Hoodwinked 2'. Often times we were not only responsible for modeling from the concept, but also (with the Supervising Art Director) we were responsible for pre-vizing the sequences
    and making sure that the environments worked for the desired shots. Which sometimes meant designing elements of the environment on the fly.

  • PreVis Artist

    Frantic Films

    August 2007 - October 2007


    Working on set for the 'Watchmen', Directed by Zach Snyder, responsible for modeling, texturing, lighting and animation. Liason directly with the supervisor/lead and the VFX Coordinator. Also required to give daily updates and various other miscellaneous visual effects duties as
    required. Was part of the Design-Viz team, we were responsible for working with the VFX Supervisor, the Supervising Art Director, the Director and the Production Designer. Responsible for Research and Developing sets to be built, rigs they would need for shots and other design responsiblilities.

  • 3D Modeler/Texture Artist

    Freelance

    September 2007 - September 2007


    Modeled Skyscrapers and layed out shots for an upcoming short film called 'Unravelled'. Was responsible for modeling and texturing, as well as rendering skyscraper shots for post.

  • Teaching Assistant

    Vancouver Film School

    June 2007 - August 2007


    Responsible for helping support the students, as well as help the instructors convey the materials. Spend a lot of one on one time with the students to help them feel more comfortable within a 3D Package. One of my primary responsibilities is helping the students troubleshoot problems that may occur throughout the production of their projects. I also help the students conceptualise their final reels and try and give them insight into my experiences at VFS.

  • Creative Design Strategist

    Sprott-Shaw Community College

    2003 - 2006


    Responsible for design, creation and layout of all media related to Sprott-Shaw’s identity throughout Canada and Worldwide. Was also responsible for planning and executing advertising strategies and purchases. Also responsible for designing web based training as well as web design.

  • Marketing Manager

    Snuggable Huggable's Adoption Centre

    2002 - 2003


    Responsible for design, creation and layout of all media related to Snuggable Huggable’s identity. Was also responsible for planning and executing advertising strategies and purchases. Also was involved in product decisions and concepts.

  • Graphic Artist

    Sprott-Shaw Community College

    2000 - 2001


    Responsible for designing print, television and web based advertising as well as website design for Sprott-Shaw Community College.

Education
  • Vancouver Film School

    2006 - 2007