Cinematics Animator - God of War: Ragnarok and Spiderman 2
Sony Interactive Entertainment
September 2021 - January 2023
Senior AR/VR Experience Prototyper/Designer
Facebook
July 2017 - August 2021
San Francisco Bay Area, CA
Design and lead implementation of experiences and prototypes exploring social and product potentiality of cutting-edge VR research. Directed mocap shoots and character animation production as well as creating art assets and art directing outsource asset production. Gameplay programming of prototypes in Unity C#
Character Animator/VR Prototyper
Oculus Story Studio
March 2016 - June 2017
Wolves in the Walls (Emmy Winner) & Dear Angelica. Preproduction development and prototyping focused on narrative animation’s relationship to level design and an AI companion. Initiated concept / led ‘Luminous’, a development prototype.
Character Animator / Character Modeler on Allumette (a VR Narrative St
Penrose Studios
November 2015 - March 2016
San Francisco, California, US
Character Animator on 'Pearl,' Academy Award Nominated Animated Short
Google, Inc.
August 2015 - October 2015
US
Character Animator/Narrative Designer
Oculus Story Studio
May 2015 - August 2015
San Francisco, CA
‘Henry’, Emmy Award winning VR short film. Designed animation and narrative elements.
3d Character Animator
Tippett Studio
January 2015 - May 2015
Ted 2 live action visual effects feature film, Directed by Seth
MacFarlane and starring Mark Wahlberg. Responsible for motion capture as
well as fully keyframe animated shots. Entirely keyframed Ted's facial animation.
Character Animator - Teenage Mutant Ninja Turtles
Industrial Light & Magic
January 2014 - May 2014
Character Animator
Pixar
September 2013 - September 2013
Briefly held contract position on The Good Dinosaur before production was unexpectedly halted (project was resurrected a few years later).
Character Animator - Free Birds
Reel FX
January 2013 - August 2013
Remotely from Alameda, CA
Character Animator on Reel FX's upcoming animated feature Directed by Jimmy Hayward (Horton Hears a Who) with voices by Owen Wilson, Woody Harrelson and Amy Poehler.
Contract Character Animator on Blue Sky's upcoming animated feature film
Directed by Blue Sky founding member, Chris Wedge (Ice Age), with voices by Jason Sudeikis, Amanda Seyfried and Christoph Waltz
Character Animator on Animated Feature Directed by Genndy Tartakovsky, with voices by Adam Sandler, Andy Samberg, Selena Gomez and Steve Buscemi
https://www.imdb.com/title/tt0837562/
Lead Character Animator - Star Wars Brisk Commercial
Mekanism\Aatma
October 2011 - November 2011
San Francisco, CA
See the commercial here: https://www.youtube.com/watch?v=LwabxgoSGZY I did the first two shots in addition to leading the animation team and supervising the modeling and rigging of the facial setups
Animation Supervisor
Mixamo
January 2010 - October 2011
San Francisco, CA
Review and critique character animation department‘s production of keyframe and motion capture animation. Manage team of animators and technical directors. Act as Animation Director/Director or Art Director on contract animation projects. Foster relationships with partners such as Autodesk.
Projects have included:
Animation Supervisor: Telltale Games- Jurassic Park (Nov. 2011 release date)
Animation Director: Bjork - Crystalline iPad Game (Fall 2011 Xbox release)
Director: Gamer's First – Hailan Rising Game Cinematic
Animation Supervisor: Coca-Cola Promotional Campaign
Course Director
Ex'pression College
January 2007 - April 2010
Emeryville, CA
CG Character Animation Professor. Classes included: Animation 2 - focused on
keyframe character animation using Maya software and traditional animation principles. Motion Studies - geared
towards mocap animation using the College’s Vicon studio, Vicon Blade software and
Motionbuilder. Lead the design and construction of the college's Vicon mocap studio.
Character Animator - Happy Feet
Animal Logic
April 2006 - September 2006
Sydney, Australia
Character Animator for Academy Award winning animated feature (Best Animated Feature Category)
Character Animator - Ice Age 2
Blue Sky Studios
September 2005 - January 2006
White Plains, NY
Character Animator on this follow up to the Academy Award nominated
animated feature, Ice Age.
Character Animator
Palma VFX
August 2005 - September 2005
San Francisco, CA
Character Animator on two contract projects: A series of interstitial segments produced by for the Current TV cable network and on-line interactive advertisements for Microsoft showcasing new music and entertainment features of Windows XP.
Character Animator - The Sims 2
Electronic Arts
March 2005 - August 2005
Redwood Shores, CA
Character Animator for social interactions on the ‘best selling PC game of all time.’ Additionally wrote and storyboarded gags for cinematics.
MFA Student
Academy of Art University
2001 - 2004
Multimedia Animator
Capacitor
March 2001 - January 2002
San Francisco, CA
Designed and animated After Effects based multimedia components for live stage performances of internationally touring performance art group. Praised by The New York Times as “Ingenious… a galaxy of magic tricks and
dancing.” Touring extensively nationally and internationally in 2003/2004.
Character Animator / Character Modeler on Allumette (a VR Narrative St