Edge of Tomorrow, Cloudy with a Chance of Meatballs 2, The Amazing Spider-Man, Hotel Transylvania
Character Technical Supervisor
ImageMovers
March 2007 - November 2010
Formed and supervised character rigging department at Imagemovers Digital for Robert Zemeckis' feature film "A Christmas Carol" & "Mars Needs Moms". Supervising production rigging along with character pipeline and tool development.
Creature TD
Industrial Light & Magic
February 2006 - March 2007
Ran cloth/rigid/flesh simulations on Davy Jones and his crew on Pirates of the Carribean Dead Man's Chest feature film. Rigged Optimus Prime and Ratchet characters for Transformers feature film.
Character Rigging Supervisor
Giant Killer Robots
September 2004 - January 2006
Rigged "Human Torch", Thing and Doom for Fantastic Four feature film. Animation, rigging and effects work on Poseidon "Nightclub" shots using Endorphin and Maya. Crowd/car animation/simulation on Producers feature film.
Character Rigger
ESC Entertainment
March 2002 - August 2004
Rigged A.P.U. mechanical robot for Matrix Reloaded/Revolutions feature films. MEL scripting and tool development. Rigged CG Catwoman for Catwoman feature film.
Maya Software Trainer
Alias (now Autodesk)
January 2000 - January 2002
Trained classes of 8-10 students in Maya Introductory, Character Animation and MEL classes.
Character Rigger
Tippett Studio
January 1999 - February 2000
Rigged CG kitten "Boris" for Cats & Dogs feature film.
Computer Graphics Instructor
Academy of Art
January 1998 - January 2000
Instructed undergraduate and graduate level 3D Graphics courses, which included modeling, rigging and animation.
Animator
SuperGenius Animation
January 1997 - January 2000
Worked on 3D graphics for several commercial and video game projects. Animated award winning short film "Bowling For Souls" seen in Spike and Mike's Sick and Twisted Festival of Animation. Won 3D Magazine's Big Kahuna Award and Eveo.com Internet Film Showcase.
Computer Graphics Developer
Cornerstone Consulting
March 1998 - September 1999
Worked with a small consulting team who created a custom software/hardware solution for delivering real-time broadcast TV commercials for both the California and Delaware State Lotteries. My job involved creating/compositing graphic elements to writing scripts to working with other programmers.