Tamas Molnar

Tamas Molnar

Senior FX Artist / 11 yrs

Budapest, Hungary

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Work History
  • Senior FX Artist

    Important Looking Pirates

    August 2024 - June 2025
  • Senior FX TD

    Puppetworks Animation Studio

    October 2023 - April 2024
    Budapest

    USD workflow implementation for FX, solaris setups, explosion export setups for the team (Houdini to Maya), shot work

  • FX Artist

    Important Looking Pirates

    December 2022 - August 2023
  • Houdini instructor

    Mesharray Digital Media School

    January 2020 - February 2023
    Budapest, Hungary

    Official Houdini basic training for beginners, 10 part course covering basic modelling, animation, fx, , etc. scheduled each year

  • FX Artist

    ScanlineVFX

    October 2022 - December 2022
    München, Germany
  • FX Artist

    RISE | Visual Effects Studios

    January 2022 - October 2022

    Projects:
    -Ms Marvel;
    -Shazam 2 - Fury of the Gods

  • FX Artist

    Illumination Mac Guff

    November 2021 - December 2021
  • FX Project Supervisor

    Digic Pictures

    January 2021 - November 2021
    Budapest, Hungary

    Artistic and technical supervising of the effects team on particular projects, managing client and inhouse requirements, creation of general setups to be used across the project
    -Rainbow Six: Extraction trailer
    -Assassin's Creed Valhalla:Dawn of Ragnarök
    -Call of Duty: Vanguard (cutscenes)

  • FX Lead Artist

    Digic Pictures

    January 2020 - November 2021
    Budapest, Hungary

    FX lookdev, setup creation, artist managment, technical problem solving, coordination with leads from other departments over common issues, managing client requirements etc
    Projects:
    -Unknown 9 Teaser

  • FX Artist

    Digic Pictures

    October 2019 - January 2020
    Budapest

    Projects
    -Attraction 2

  • FX Artist

    Mr. X

    March 2019 - October 2019
    Toronto, Canada Area

    working on shots and RnD
    -Raised by Wolves
    -Scary Stories to Tell in the Dark
    -Antlers
    -Spongebob

  • FX Artist

    Digic Pictures

    April 2017 - February 2019
    Budapest

    -The Secret War / Love, Death &Robots; (Netflix animation shorts)
    -Call of Duty WW II (cinematic &cutscenes;)
    -Call of Duty WW II :Zombies (cinematic &cutscenes;)
    -Call of Duty:Black Ops 4 (cutscenes)
    -Destiny 2 (cinematic&cutscenes;)
    -Destiny 2:Forsaken (cutscenes)
    -Lost Ark (cinematic trailer)
    -Warframe (cinematic)

  • Houdini FX Artist

    Puppetworks Animation Studio

    July 2015 - March 2017
    Budapest

    Particle, RBD, volume effects, procedural modelling, pipeline
    Projects:
    -Final Fantasy XV: Kingsglaive (feature)
    -Dawnbringer (game cinematic)
    -Blade Bound (game cinematic)
    -Guardian Kingdoms(game cinematic)
    -Lordsmobile (game cinematic)
    -Torchlight Mobile (game cinematic)
    -Cairo's tale (game cinematic)

  • 3d Generalist

    Alphaville Virtual Studios

    July 2014 - June 2015
    Budapest

    Procedural modelling, shading, fluid effects, hair and fur setup, rendering in Arnold
    -The Snowqueen project (feature animation)

  • Junior vfx artist

    Umbrella Collective /// umbrella.tv

    June 2014 - June 2014
    Budapest

    editing, lipsync, camera animation, tracking
    Projects:
    -The Carbonfools: Easter Song

  • program manager

    Corvin Art School

    January 2014 - May 2014
    Budapest

    organizing and managing the school's courses, art lessons, kids' art camps, etc.

Education
  • new media and painting

    The School of the Art Institute of Chicago

    2013 - 2013
  • Bachelor of Arts - BA in Fine and Studio Arts

    Gerrit Rietveld Academie Amsterdam

    2010 - 2013
  • Bachelor of Arts (B.A.) in Marketing

    Corvinus University of Budapest

    2006 - 2009