Have been working on both visual effects and feature animation films with major CG softwares such as Maya, Katana, VRay, Arnold, RenderMan and Nuke.
Pipeline TD
Have been working as both TD and supervisor for developing production pipelines. Have experiences with variety of platforms such as Shotgun, Mongo DB, Web, Linux and Windows.
Work History
3D Generalist
Cygames
November 2020 - Present
Tokyo, Japan
Look Development / Lighting TD
Square Enix
January 2017 - October 2020
Tokyo, Japan
Lighting TD
The Mill
August 2016 - October 2016
Los Angeles, CA
Pipeline Supervisor
Square Enix
February 2015 - July 2016
Tokyo, Japan
Lighting TD
The Mill
March 2014 - April 2014
Los Angeles, CA
Lighting on commercials
Pipeline Supervisor, Senior Lighting TD
Freelance
September 2013 - December 2013
- Kiki's Delivery Service (2014)
Lighting Technical Director
Rhythm & Hues Studios
October 2011 - April 2013
- Percy Jackson: Sea of Monsters (2013)
- Life of Pi (2012)
Effects & Lighting
Lighting & Compositing Technical Director
Sony Pictures Imageworks
March 2011 - September 2011
- Arthur Christmas (2011)
Lighting & Compositing
Lighter
Walt Disney Animation Studios
March 2010 - February 2011
- The Lion King 3D (2011)
- Tangled (2010)
Lighting & Compositing
Stereoscopic Conversion
Lighting & Compositing Technical Director
Sony Pictures Imageworks
March 2009 - January 2010
- Alice in Wonderland (2010)
- Cloudy with a chance of meatballs (2009)
Lighting & Compositing
Lighter
DreamWorks Animation
October 2006 - January 2009
- Monsters vs. Aliens (2009)
- Kung Fu Panda (2008)
- Bee Movie (2007)
Lighting & Compositing
Lead Digital Artist
Square Enix
April 2002 - June 2006
- Final Fantasy III (2006)
- Final Fantasy VII : Dirge of Cerberus (2006)
- Final Fantasy VII : Advent Children (2005)
- Final Fantasy X-2 (2003)
- Kingdom Hearts : Final Mix (2002)
Lead Lighting & Compositing
Production Pipeline Support
Sequence Supervisor
Square USA
July 1998 - March 2002
- The Animatrix : Final Flight of the Osiris (2003)
- Final Fantasy : The spirits within (2001)
Lead Lighting & Compositing
Layout Technical Support
Shader Writing
Digital Artist
Shirogumi
April 1991 - June 1998
3D CG Generalist
Production Software Engineering
Shader Writing