Mats Andersson

Mats Andersson

Senior Lighting TD & FX Artist with love for cinematography

Senior Lighting TD / Senior FX TD / 20 yrs

Stockholm

Hire Me

Senior FX Artist

Ms. Marvel (2022)

Houdini FX artist

The Crew 2 (2018)

Houdini FX TD

Star Trek: Discovery (2017)

FX Td

Guardians of the Galaxy Vol. 2 (2017)

Houdini FX TD

Tom Clancy's The Division (2016)

Lighting TD.

Pan (2015)

Hi everyone,
I studied at The School of Visual Arts in New York City and was the CG Director & Lighting TD of "Aardman Nathan Love" over 4 years - focusing on lighting and fx for commercials. Recently I became a cinematographer after a long time as a hobby photographer. I have over 15 years of experience now and am a very versatile artist who can assist almost any part of production, with a preference in FX or lighting. A very social and positive team-player. I live in Stockholm, with a super cute dog named Svante.
Work History
  • Founder

    Visual Effects South AB

    December 2017 - Present
    Ystad, Skåne County, Sweden
  • Senior Light TD / Junior FX TD

    Freelance

    June 2014 - Present
    Freelance
  • Senior FX TD

    TRIXTER

    September 2021 - November 2021
    Remote
  • BaconX

    January 2020 - February 2020
    Copenhagen, Denmark
  • Houdini Light & FX TD

    Milford Animation Studios

    April 2019 - September 2019
    Stockholm, Sweden
  • Houdini FX TD

    Ghost VFX

    May 2019 - July 2019

    Wormholes / Pyro fx

  • Fx Artist

    Ghost VFX

    January 2019 - March 2019
    Copenhagen, Denmark
  • Lighting Artist

    Berge

    July 2018 - October 2018
    Stockholm, Sweden
  • FX Artist

    Nick & Co

    June 2018 - June 2018
    Simrishamn

    Underwater splash sim

  • Houdini FX TD

    Hornet Inc.

    February 2018 - March 2018
    Remote

    Clouds development for an upcoming commercial.

  • Houdini FX

    Swiss International

    January 2018 - January 2018
    Stockholm, Sweden
  • Houdini FX Artist

    Massive Entertainment

    March 2017 - December 2017
    Malmo, Sweden

    Houdini FX Artist

  • Houdini FX TD

    TRIXTER

    January 2017 - February 2017
    Munich Area, Germany


    Guardians of the Galaxy 2

  • Houdini FX Artist (Cinematic Dep.)

    Massive Entertainment

    August 2016 - October 2016
    Malmo, Sweden


    Houdini FX - Explosions, Smoke, Fire, Demolition Systems dev etc.

  • Houdini Fx

    FABLEfx

    April 2016 - June 2016


    Clouds development & Effects. Car interactions with volumes etc.

  • Houdini Fx Artist

    Trizz

    February 2016 - March 2016
    Barcelona Area, Spain


    At Trizz I developed a procedural bubble system that will cover, fill, dissolve any input geometry, with bubbles. Small bubbles, deforming larger ones, streaky ones, and three types of dissolves for the input geometry.

  • General CG Artist (Vendor)

    Catapult Marketing

    January 2012 - January 2016
    Connecticut


    Product Visualisation, Look Development etc. Remote Vendor. Clients include Pedigree, Budweiser, Absolut, Pernod and much more.

  • Houdini FX Artist

    ROOF Studio

    October 2015 - November 2015
    Remote for NYC.


    Fluid simulation of a waterfall of red paint, covering a car. Honda commercial.

  • Houdini Lighting Artist. Nuke compositor.

    Milford Animation Studios

    September 2015 - October 2015
    Stockholm, Sweden


    TV Commercials. Houdini & Mantra lighting and shading. Nuke compositing.

  • Lighting TD.

    Wolf & Crow

    April 2015 - May 2015
    Greater Los Angeles Area


    I had the pleasure of assisting in sculpting, texturing, shading and lighting CG characters for integration into a live action film sequence for the film "Pan".

  • Lighting TD

    Hydralab

    December 2014 - February 2015
    Copenhagen Area, Denmark


    At Hydralab we worked on finishing up the last episode of a Danish TV serie. I was responsible for integrating 3D objects into live action water.

    I also sculpted & painted some props & a boxing ring. I also set up dynamics for the ropes to have interactions with the animated characters.

  • Lighting TD. Generalist.

    FILMIC ART AB

    October 2014 - November 2014
    Stockholm, Sweden (remote work)


    A commerical for *Liseberg* - the Amusement Park in Göteborg, Sweden.

    I was responsible for shading and lighting 3 shots for this commercial. I also helped with some modelling, dynamic instancing (christmas lights on the trees) and some simple nCloth flags.

  • Lighting TD. Generalist.

    Swiss International

    September 2014 - October 2014
    Stockholm, Sweden


    Nissan car commercial. Modelling, Texturing, Lighting & Shading.

  • Lead Artist. Look Dev / Technical Direction. Lighting & shading.

    Meindbender

    June 2014 - July 2014
    Gothenburg, Sweden (remote work)


    This was a showcase animation of the new Volvo XC90. I had to make an optimised workflow for a 42 million poly car model. Shading, lighting and rendering I did using Maxwell Render, for Maya. Credits: Project lead. Environment modelling. All shots lighting and shading.

  • CG Supervisor

    Frame.dk

    June 2012 - May 2014
    Copenhagen Area, Denmark


    At Frame I was responsible for the commercials that required a more realistic approach to the lighting, shading and rendering. Often with live action integration. I composited in Nuke, or supervised the compositing. I supervised most of our Maya projects. One or two on-set supervision experiences. I shot HDRI panoramas on set, and was involved in most aspects of production.

  • CG Supervision. Lighting & Shading. Dynamics.

    Meindbender

    June 2011 - August 2011
    Gothenburg, Sweden
  • Lighting TD / Compositor

    Method Studios

    January 2011 - April 2011
    Greater New York City Area
  • CG Director

    Nathan Love

    January 2007 - January 2011
    Greater New York City Area


    Team Management.
    Lighting & Shading Technical Direction. System Development, Character Animation, Compositing & Fx.

  • Lighting TD

    Brand New School

    2009 - 2009
    Greater New York City Area
  • Lead 3D Artist

    Edit One

    December 2005 - December 2006
    Greater New York City Area
  • Animator, Lighting & Compositing

    PSYOP Inc.

    2005 - 2005
    Greater New York City Area
Education
  • Bachelor’s Degree in Computer Art

    School of Visual Arts

    2002 - 2005
  • Diploma in Javascript, SQL, ASP etc

    Web Development

    1998 - 1999
  • high school in Art and Form

    Österportskolan

    1994 - 1996