Erik Lee

Erik Lee

Senior Animator / 27 yrs

Los Angeles, CA

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Modeler

X-MEN Dark Phoenix (2019)

Animation Supervisor

One Small Step (2019)

CG Animator

Behind Enemy Lines (2017)

CGI Artist

The Order (2013)

Previsualization Artist

Valkyrie (2008)

Senior Animator

Metal Gear Solid 4: Guns of the Patriots (2008)

Animator

Sky High (2005)

CG Animator

Charlie and the Chocolate Factory (2005)

Previs, Research And Development

The Phantom of the Opera (2005)

Animator

National Treasure (2004)

Animator

Master and Commander: The Far Side of the World (2003)

Animator

Charlie's Angels: Full Throttle (2003)

CG Artist

Phone Booth (2003)

CG Animator

Serving Sara (2002)

CG Animator

xXx (2002)

CG Animator

Austin Powers in Goldmember (2002)

CG Artist

Black Hawk Down (2002)

CG Animator

Final Fantasy: The Spirits Within (2001)

Visual Effects Animator

Pearl Harbor (2001)

Title Animation

102 Dalmatians (2000)

CG Animator

Hollow Man (2000)

3-D Animator

Star Trek: Insurrection (1998)

3D Animator

T-Rex: Back to the Cretacious (1998)

Work History
  • Creative Director

    TALYSMN

    April 2019 - Present
    Greater Los Angeles Area

    Led a tech-startup team leveraging user-data driven procedural 3D form-making, in development of a proprietary consumer product-personalization design system.

  • Senior Character Animator / Lead Animator / Animation Director / Anima

    Supergiant Inc.

    2006 - Present
    Los Angeles, California, United States

    MTV VMA & ANNIE Award Nominee. Provider of 3D CGI Animation / Design services - specializing in animation for feature film/commercial post-production and previsualization.
    Clients Include: A52, Prologue Films, Psyop, Brand New School, Shilo, MPC, Method Studios, Logan, Superfad, Michael Bay Films, Paranoid LA, The Third Floor, Radical Friend, Exopolis, Pic Agency, Kilt, Hoax Films, PBS, Razorfish, Laundry.

  • Founder

    Founder Institute

    January 2015 - May 2015
    Los Angeles, CA
  • Staff Lead Animator

    Asylum Visual Effects

    2000 - 2005
    Santa Monica, CA

    - Started the animation department at Asylum FX.
    - Lead animated, directed or supervised animation for over 35 projects - feature films, film titles, music videos, and commercials.
    - Participated in core team developing new Nintendo branding campaign with the Leo Burnett and Assoc. Directed animation on 8 ad spots in 2004/5, and establishing the animation style template for the whole Gameboy campaign.
    - Nintendo “Freeboy” nominated for 2004 ANNIE Award for Best Animated Commercial.
    - Worked with directors Ridley Scott on Black Hawk Down and Peter Weir in-house to develop storm/ battle pre-visualization and animal animation for Master and Commander: Far Side of the World. Academy Award nom. for Asylum for 2004 Best Visual Effects.
    - Animated elements for other feature films including Pearl Harbor, Black Hawk Down, Bad Company, Sky High, National Treasure, Charlie’s Angels 2, Behind Enemy Lines, The Island, Bad Boys 2.
    - Worked in collaboration with Dir. Wayne Isham and Dave Myers in music videos for Janet Jackson, Missy Elliot, Ricky Martin, Aaliyah, and Limp Bizkit.
    - Animated title sequences for the movies XXX, 102 Dalmations, Phonebooth, Austin Powers, Serving Sara, Charlie and the Chocolate Factory with acclaimed Title Designer Robert Dawson.

  • Staff Character Animator and Lead Animator

    Rhythm & Hues Studios

    1997 - 2000
    Playa Del Rey, CA

    - Lead animator for the feature End of Days. Consulted directly with Dir.Peter Hyams to animate a representation of the Satan creature. Responsibility for creating test animations to securing CGI creature contract over animatronic versions. Finalized the key motion design of the creature.
    - Supervised a team of animators to produce the numerous transformations and battle scenes between Schwarzenegger and the Satan-beast. Coordinated between the animation department, the visual effects supervisor and the other visual effects departments.
    - Created animated creatures/characters for feature films Red Planet, Hollowman, Rugrats Go To Paris, and commercials for clients such as Nintendo Perfect Dark, Terminix, Novell, Drew Carey Show.

  • Staff Character Animator

    Square USA

    1997 - 1998
    Honolulu, HI

    - Selected to be part of a team of animators to develop R&D for the feature film Final Fantasy: The Spirits Within based on the video game franchise of SquareUSA.
    - Developed test animations for the first feature film use of photoreal computer animated human characters in the lead roles. Utilized architecture background to design CG architectural sets as part of the Art Department.

  • Architect

    Revery Architecture Inc.

    1994 - 1996

    - On team that designed and oversaw construction on The Chan Centre for the Performing Arts.
    - Personally responsible for hi-touch interior areas, millwork, steel/zinc exterior design element detailing.

Education
  • University of Southern California (USC)

    2005 - 2005
  • Sheridan College

    1996 - 1997
  • Harvard University Graduate School of Design

    ? - ?
  • University of Waterloo

    ? - ?