Stewart Shaw

Stewart Shaw

Lead Lead Animator / 15 yrs

New York

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Work History
  • Animator

    Walt Disney Animation Studios

    April 2021 - August 2021
    United States
  • Lead Animator

    Blue Sky Studios

    May 2018 - April 2021

    Lead Animator on "Spies in Disguise."
    -"Set the highest standards of animation performance, style, quality and efficiency"
    -Paired with Supervising Animator Jeremy Lazare, assisted with casting and sequence management, deputized to cover in their absence

    Character Lead of "Walter," on "Spies in Disguise."
    -"Executed expert proficiency and knowledge of the character both artistically and technically"
    -"Set the standard of performance for the character"
    -Educated/supported/mentored the team regarding character performance/art/technicals via daily lead rounds and demonstrations/presentations/lectures

  • Senior Animator

    Blue Sky Studios

    October 2016 - April 2021

    -Consistently executed at the highest level of work in a timely manner
    -Led a "pod," of 4-8 animators per show acting as an available resource of education/mentor-ship/support as desired and reaching out bi/thrice weekly.

    Senior Animator on Nimona
    Senior Animator on Undisclosed Project.
    Senior Animator/Pre-Production/Character Lead of main character on unannounced feature.
    Senior Animator/ Character Lead of "Walter," on "Spies in Disguise."
    Senior Animator/Pre-Production/Character Lead of "Angus," on "Ferdinand."

  • Co-Creator and Co-Lead of “Peer Polish”

    Blue Sky Studios

    January 2015 - August 2020

    Co-created and led a bi-weekly open opportunity for animators to train and grow.
    Stood up an internal forum and process for sharing work in progress, inspiration, tips and tricks resulting in 100% talent retention among regular attendees.
    Provided a way to enhance and practice the craft of animation.
    Provided an environment to practice the softer skills of communication and note giving/receiving.

  • CTN Presenter and Reel Reviewer

    Blue Sky Studios

    October 2019 - November 2019

    Co-created and Co-presented about the animation style in “Spies in Disguise.”
    Studio & Brand Ambassador: Hosted reel reviews at the Blue Sky booth

  • Mentor for New Hires

    Blue Sky Studios

    November 2009 - August 2019

    Guided on-boarding processes for individual new hires.
    The first point of contact for any questions and concerns from culture to technical issues.
    Invite, include, introduce and be a resource for belonging.
    Mentored 1-2 animators per film since 2010 (12 total)

  • Character Animator

    Blue Sky Studios

    March 2009 - October 2016

    Character Animator/Pre-Production/Character Lead of "Angus," on "Ferdinand."
    Character Animator on "the Peanuts Movie."
    Character Animator/Character Lead of "Luiz," on "Rio 2."
    Character Animator/Character Lead of "Nod," on "Epic."
    Character Animator/Character Lead of "Silas," on "Ice Age 4."
    Character Animator on "Rio."

  • Professor/Mentor

    AnimSchool

    March 2011 - April 2013
    Online/virtual

    Taught Class 6, facial animation
    Taught Class 2, animating characters
    Created several intro to animation videos/demos

  • Temp Animator

    Blue Sky Studios

    October 2008 - March 2009
  • CG Character Generalist

    Viacom

    January 2008 - October 2008

    Creation and animation of the CG characters on Team Umi Zoomi as well as CG generalist work: Modeling, rigging, texturing, animating, rendering, we do. Full body and face set up on expedited schedules.

  • CG Character Creator/Animator and Generalist

    Curious Pictures

    February 2007 - January 2008

    Creation and animation of the CG characters on Little Einsteins. From design input to modeling, rigging, texturing, animating, rendering, we do. Full body and face set up on expedited schedules.

  • CG and Compositor Generalist

    Big Sisters Watching

    January 2007 - January 2007

    Help with various CG and After Effects projects for commercials including Character work for both body and face. Modeling, Rigging, Texturing, Animating, Rendering and Compositing.

  • CG and Compositor Generalist

    Hurd Studios

    October 2006 - November 2006

    CG/3D animated medical illustration. Creating in CG representations of cells/organs/medicines and molecules illustrating how medicines work in the body. Modeling, Texturing, Shading, Lighting, Rendering, Compositing.

Education
  • Bachelor of Fine Arts - BFA in Dual Major, Film with a focus on Animat

    New York University

    ? - ?