Stephen John Cooper

Stephen John Cooper

Concept Artist at Doctor Who series 9

Senior Concept Artist / 17 yrs

Guildford, United Kingdom

Hire Me
I am currently available for work.
stephenjohncooper@outlook.com
Work History
  • Concept Artist

    Prime Focus World

    April 2016 - May 2016

    Robot 2 feature film

  • Visiting Instructor - Concept Art

    NFTS

    October 2015 - October 2015

    Tutoring the MA Production Design students in Concept Art techniques using Photoshop and Maya.

  • Concept Artist

    A Midsummer Night's Dream

    September 2015 - September 2015

    BBC TV movie adaptation

  • Concept Artist

    Doctor Who Series 9

    May 2015 - September 2015
  • Concept Artist

    Paddington

    August 2013 - August 2013

    A brief but rewarding week of set illustration concept art. Production design by Gary Williamson.

  • Concept Artist

    Vampire Academy

    May 2013 - May 2013
    Pinewood

    Set extension 'matte paintings' and other interior and location concept art paintings: the ballroom, security centre, acadamy gates etc. Prop concept art such as the rose necklace. Production design by Frank Walsh.
    Examples: https://www.plantman.org/vampire.html

  • Concept Artist

    Undisclosed

    December 2012 - April 2013

    Undisclosed film development concept art, set in an alternative Atlantis. Ancient / futuristic / utopian cityscapes and also vehicle concepts.
    Examples here: https://www.plantman.org/atlantis.html

  • Concept Artist

    Just So

    November 2012 - November 2012

    1 week illustrating Harrods' 'The Great Gatsby' shop window display to tie-in with the Baz Luhrmann film promotion.

  • Matte Painter

    Atomic Arts

    October 2012 - October 2012
    London, United Kingdom

    Creating vast environment 'matte painting' backdrops of locations in the United Arab Emirates. These were projected ontop a theatre backdrop for the national day performance.

  • Concept Artist

    Prime Focus World

    August 2012 - September 2012
    London, United Kingdom

    Key moment visualisation concept art for 'Thunder Run' Iraq War CG feature film based on the book. Composing key shots for the entire film, using real war photography, setting the lighting and tone of these scenes. Production design by Paul Cross.

  • Illustrator

    Liquid Logic Games

    May 2012 - August 2012

    Hand painted digital environment illustrations for a platform game. I was responsible for defining and creating the entire level artwork. This was in a painterly Victorian stylisation.
    Examples at the top of the page here: https://www.plantman.org/3D.html

  • Concept Artist

    The Adventurer: Curse of the Midas Box

    March 2012 - May 2012
    Bristol, United Kingdom

    Creating costume, prop and set concept art. I designed most of the weapons; guns and swords. I designed steampunk masks, a diving suit and suit of armour. A Victorian theatre stage backing. Illustrations for a deck of tarot cards and other props. Production design by James Lewis.
    Examples here : https://www.plantman.org/mariah.html

  • 2D Scene Artist

    Hitpoint Inc.

    October 2011 - February 2012

    Creating stylised, photo-based background environment art. Polish work to refine and finish almost all the game's backgrounds, (including polishing the work of other artists,) and integrating the 'hidden object' images.

  • Senior Artist

    Codemasters

    October 2010 - June 2011
    Guildford, United Kingdom
  • Lead Environment Artist / Concept Artist

    Climax Studios

    January 2009 - October 2010
    Portsmouth, United Kingdom

    Environment Concept Art for Silent Hill Shattered Memories
    Environment Concept Art for Bloodforge

  • Environment Artist

    Climax Studios

    September 2005 - January 2009

    Environment Concept Art for Elveon.
    Creating in-game environment art for various titles
    https://www.plantman.org/Elveon.html

  • Environment Artist

    Free Radical Design

    September 2002 - August 2005
    Nottingham, United Kingdom

    Creating in-game environment art including SFX and level design.

Education
  • Master of Arts (MA) in Computer Animation

    Bournemouth University

    2001 - 2002
  • Bachelor of Arts (BA) in Illustration

    University of the West of England

    1997 - 2000