Rigged all characters for Spookley and the Christmas Kittens and did some VFX shots. Rigged all characters for Li'l Santa and did some VFX shots and compositing. Was part of creating the pipeline for a migration towards Unity. Was in charge of creating rigs and facial rigs, to be imported in Unity.
Rigging Artist
Ubisoft
December 2015 - August 2018
Montreal
In charge of rigging characters in order to create promotional videos, for new games or new characters in an existing game (example: new Rainbow Six operators). Worked done in Maya and Motionbuilder.
Freelance
Freelance
July 2015 - December 2015
Montreal
Rigging and VFX Artist
Vision Globale
August 2013 - October 2015
Montreal
Rigger and VFX artist on Playmobil: Super 4 series. VFX artist on Fallen movie and Crowd artist on Race movie.
Rigger and Visual Effects artist
MELS Studios
November 2012 - July 2015
Montreal, Quebec, Canada · On-site
VFX artist on Fallen movie and Crowd artist on Race movie.
Rigger and VFX artist on Playmobil: Super 4 series.
(Maya, XSI, FumeFx, Goalem, Nuke)
Founder / Rigger
Character Rigging
January 2010 - July 2015
Montreal, Quebec, Canada · On-site
Founded in Montreal in 2010, Character Rigging is a service company that offers CG character creation from conceptualization to rigged and ready to animate.
(3DS Max, Maya, XSI)
Our highly experienced artists have worked on hundreds of CG characters for award-winning TV series, films, video games and commercials.
Technical Director, Rigger and Visual Effects Artist
Artifex Animation Studios Inc.
2005 - January 2010
Montreal, Quebec, Canada · On-site
Technical Director, Rigger, Compositor and VFX artist on multiple commercials,
corporate videos and movies.
(XSI, 3DS Max, FumeFx, After Effects)
CG Supervisor, Technical Director, Rigger and Visual Effects Artist
Digital Dimension
January 2004 - December 2004
Montreal, Quebec, Canada · On-site
CG Supervisor and Technical Director on Exorcist: The Begining movie.
Technical Director on Racing Stripes movie.
Tracking artist on Blade: Trinity
VFX artist on Lost pilot episode.
Rigger and VFX Artist on two Alias episodes, season 3.
(3DS Max, AfterBurn, SynthEyes)
Rigger and Visual Effects Artist
Ciné-Groupe
April 2003 - September 2003
Montreal, Quebec, Canada
Rigger and VFX artist on 13 episodes of the cartoon series Tripping The Rift,
season 1.
(3DS Max)
Technical Director, Rigger and Visual Effects Artist
Oddvious Animation
September 2001 - April 2003
Montreal, Quebec, Canada · Remote
Rigger and VFX Artist on Arm and Hammer, Trojan et Pepsi commercials.
(3DS Max)
Freelance Technical Artist
Di-O-Matic Inc
2001 - 2003
Technical Director, Rigger and Visual Effects Artist
Klik Animation
October 1998 - September 2001
Montreal, Quebec, Canada · On-site
Technical Director, Rigger and VFX artist on multiple series like: Le Jour Nul de
François Pérusse, Klootz and Junior Wrap Around.
(3DS Max, After Effects)