stefan haehnlein

stefan haehnlein

Senior 3D Artist / 17 yrs

Stuttgart, Germany

Hire Me
I graudaded from Stuttgart media university in 2009 and I am a freelance 3D Artist since then in South Germany
Work History
  • Selbstätindiger 3D Artist, 3D Visualisierung und 3D Animation für Tech

    Deepframes

    March 2008 - Present
    Stuttgart Area, Germany

    3D Visualization and 3D Animation with a focus on product and technology communication for clients and brands such as: Bilfinger Berger, Audi, die wegmeister, Novartis, Tennet, WGV, Teinacher, Straumann, ScanlineVFX, Meyle und Müller, Mercedes Benz, MB Tech, MAN, Mackevision, Linde, Kroll, Konami, Infineon, IKEA, Hyundai, FFG, E-ON, Hugo Boss

  • Lehrbeauftragter für 3D Visualisierung und 3D Animation

    Staatliche Akademie der Bildenden Künste Stuttgart

    September 2021 - February 2023
    Stuttgart, Baden-Württemberg, Germany

    Introducing Industrial Design Students to Computer Generated Images (CGI) - 3D product visualization, 3D Animation, Virtual Reality and Augmented Reality

    Software: 3ds max, V-Ray

  • Freelance 3D Artist

    Orange Hive GmbH

    October 2022 - October 2022
  • Freelance 3D Artist

    dSPACE

    October 2018 - March 2022

    Creation of Midpoly 3D-Assets for Unreal Engine, Highpoly Modeling in 3ds max, Midpoly modeling in 3ds Max, Texture Baking and Texturing in 3ds max, Asset Assembly in Unreal Engine. Modeling of ~20 cars based on photos, additional Assets like buildings, curbs, boom etc.

  • Freelance 3D Artist

    Mackevision

    June 2018 - August 2018
    Stuttgart Area, Germany

    3D Rendering for a commercial: "Apollo Alpha Tyres"

  • Freelance 3D Artist

    ScanlineVFX

    February 2018 - May 2018
    Stuttgart Area, Germany

    Lighting, Rendering for "Ballon"

  • 3D Generalist

    Mackevision

    October 2017 - December 2017
  • 3D Generalist

    ScanlineVFX

    August 2016 - August 2017
    Stuttgart Area, Germany

    VFX for Jack the Ripper

  • 3D Generalist

    Vista-Rasch GmbH

    June 2016 - July 2016
    Echterdingen/Stuttgart

    Modeling/Lighting/Shading/Rendering, 3ds max, Vray, Nuke, industrial animation

  • 3d Generalist

    Meyle+Müller GmbH+Co. KG

    April 2016 - July 2016
    Pforzheim Area, Germany

    3D-Renderings for IKEA product catalog

    Software/Technologies: 3ds max, V-Ray

  • 3d Generalist

    Vista-Rasch GmbH

    March 2016 - April 2016
    Echterdingen

    Modeling/Lighting/Shading/Rendering, 3ds max, Vray, Nuke

  • Lighting Shading Modeling Artist

    ScanlineVFX

    December 2015 - February 2016
    Munich Area, Germany

    Modeling/Shading/Lighting/Rendering for The Lake(2017)

  • Lead 3D Artist

    Vista-Rasch GmbH

    August 2015 - November 2015
    Echterdingen

    renderfarm planing, configuration; License server installation; 3d modeling/Lighting/Shading/Pipeline Installation

  • Lead 3D Artist

    SL-Rasch GmbH

    2010 - 2014
    Oberaichen

    Lead Artist for Full-CG Animations (mostly real estate),
    Pipeline Developement in C# / Maxscript
    Tool Developement,
    VFX,

  • Lighting Shading Modeling Artist

    ScanlineVFX

    August 2013 - September 2013

    3d modeling, lighting, shading rendering

  • Lighting Shading Modeling TD

    ScanlineVFX

    March 2012 - August 2012

    3d modeling, shading, lighting compositing

  • 3D Generalist

    Mackevision

    December 2011 - January 2012
    Stuttgart

    3D Renderings for Mercedes GL Class

  • Freelance Lighting Shading Modeling TD

    ScanlineVFX

    May 2011 - September 2011
  • Lighting/Shading/Scripting TD

    SL-Rasch GmbH

    2008 - 2010
  • 3d-Generalist, intern

    bürohaller

    2007 - 2008
Education
  • Bachelor of Engineering (B.Eng.) in Audiovisual Media

    Stuttgart Media University

    2004 - 2009
  • B. Eng, Audiovisual Media

    Stuttgart Media University

    2005 - 2008