I am deeply committed to cultivating a culture of respect and innovation among team members, ensuring a collaborative and inspiring work environment.
Experienced Senior Animator with a proven track record in the motion pictures and film industry. Adept in Art Direction and Supervision for Commercials, Games, Television, Character Animation, AR, New Media, and Maya. I excel in delivering innovative content focusing on fostering talent and communication within teams. Available for remote or on-site work globally, I bring expertise in managing diverse teams across time zones, ensuring seamless collaboration.
CREDIT HIGHLIGHTS
FILM: AVATAR 2 (2022), BLOODSHOT (2018), SMURFS MOVIE (2011), PRE-VIZ - SMURF'S MOVIE (2011), I'M HERE (2010), NATIONAL TREASURE 2 (2007), THE HITCHER (2007), ZOOM: RETURN OF ZOOM (2006), PAN'S LABYRINTH (2006), STEALTH (2005), THE CAVE (2005), CHRONICLES OF NARNIA (2005), NATIONAL TREASURE (2004), GARFIELD (2004), SCOOBY-DOO 2 (2004), FREDDY VS JASON (2003), NATIONAL TREASURE (2004), XMEN 2 (2003), STUART LITTLE 2 (2002)
COMMERCIAL - HIGHLIGHTS (OVER 100 SPOTS)
(2023) VALORANT: UNITE TOGETHER CINEMATIC, (2022) FORTNITE: JONIE AND THE RED CREW PACK CINEMATIC, (2002) FORTNITE: PARADISE CINEMATIC TRAILER, (2022) FORTNITE: FRACTURE CINEMATIC TRAILER, HATSUNE MIKU - TOYOTA (2011), SQUIRREL HONDA (2009), BATTLE OF THE BEANS - SOY JOY (2008), STOLI BLAKBERI (2008), POPSICLE SPOTS - 3 SPOTS (2007), DISNEY'S 50TH ANNIVERSARY COMMERCIALS - 5 SPOTS (2004-2006), AMP ENERGY DRINK - CLIO (2006), COCA - COLA DROPS (2006), NINTENDO GAME BOY - 2 SPOTS (2004), GEICO GECKO - 13 SPOTS (2003), SMART AND FINAL - 3 SPOTS (2002), 7-UP INTERNATIONAL PITCH (2002)
GAME HIGHLIGHTS (OVER 13 AAA GAMES)
ASSASSIN'S CREED 2 (2009), ARMY OF TWO: 40TH DAY(2009), BLUR (2009), GOD OF WAR III (2009), RED DEAD REDEMPTION (2009), ODDWORLD: ABE’S EXODDUS AND MUNCH'S ODDYSEE (1998-2000), DINO CRISES 3 (2000), ONI 2 (2000), RED DEAD REVOLVER (2000), SMUGGLER'S RUN 2: HT (2000), MIDNIGHT CLUB 2(2000), TRW SURF (2000)
Collaborated closely with the Creative Director and Riot Creatives to set the benchmark for a 4-minute animated cinematic project. Oversaw and orchestrated in-house anim teams at Mill Bangalore, India, and additional artists with vendor Little Zoo. Together, we successfully crafted narrative-rich characters for Riot's 4-Minute Cinematic, titled "United Together." I also contributed character animation to eight additional commercial spots while working remotely.
Animation Lead - Fortnite Cinematics
Halon Entertainment
July 2022 - January 2023
Santa Monica, California, US
I collaborated with various stakeholders, including Epic Cinematics Directors, Internal Animation Director, and CG/Tech Supervisors. Directly engaged with clients, precisely four cinematic directors, to skillfully shape captivating narratives using keyframed animation techniques. Led and managed a team of 8-10 animators, providing daily oversight to ensure the timely and creative delivery of three Fortnite Cinematics, all while offering guidance and training to mocap animators new to crafting distinctive character animation performances. Remote position.
EPIC - Fortnite - Crew Pack: Joni the Red Cinematic Trailer
EPIC - Fortnite Chapter 3 Season Finale: Fracture Cinematic Trailer
EPIC - Fortnite Chapter 3 Season 4: Paradise Cinematic Trailer
Senior Character Animator
Flavor
February 2022 - March 2022
Santa Monica, California, United States
Senior Character Animator
Lord Danger
May 2021 - December 2021
Los Angeles, CA
Senior Character Animator
Roger
August 2021 - August 2021
Los Angeles, CA
Senior Character Animator
Cantina Creative
February 2021 - April 2021
Los Angeles, California, United States
Previz Animator
Scholar
January 2021 - February 2021
Los Angeles, California, US
Lead Animator
Cantina Creative
December 2020 - December 2020
Los Angeles, California, United States
Lead Animator
Cantina Creative
January 2020 - July 2020
Los Angeles, California, United States
Senior Character Animator
Scholar
October 2019 - October 2019
Los Angeles, California, US
Animation Supervisor
Mousetrappe
August 2019 - October 2019
Burbank, California, United States
Senior Character Animator
Psyop
July 2019 - August 2019
Los Angeles, California, US
Senior Character Animator
Scholar
April 2019 - May 2019
Los Angeles, California, US
Curriculum Designer and Content Developer
CG Spectrum
August 2018 - April 2019
Los Angeles, California, US
Consulting and course content development for Advanced Character Animation to be implemented in the new diploma programs. Coursework development for Career Strategies and Portfolio Development courses to be introduced with the new diploma programs.
animation for two very cute Breyer's spots with cherubs and a marshmallow man.
Animator
Method Studios
March 2010 - March 2010
US Cellular Spot.
Instructor
iAnimate
April 2011 - April 2015
On line Instructor
WS3 Advanced Body Mechanics
WS4 Facial Acting and Dialog
WS5 Full Body Acting
https://ianimate.net/
Character Animator
Sony Pictures Imageworks
January 2011 - March 2011
Smurfs
Animation Consultant/Character Specialist
USC Institute for Creative Technologies
June 2010 - January 2011
Consulting part-time with the Virtual Human Group. Creative input on art direction of new characters in CG and advice on adding appeal. Guidance with character animation pipeline from modeling, rigging and animation. Preemptive consults on how to avoid common pitfalls in creating characters in CG. Additional help with raising the bar on all animation through dailies and working with animators.
PreVis Artist
The Third Floor
December 2009 - December 2009
previs for smurfs movie and quick commercial for olympics...
Animation Lead
Brand New School
November 2008 - December 2008
Soy nut bar spot with jelly beans and soy beans at war - BraveHeart Style...over 600 of each all animated by hand...boy I am tired!
- Maya 3D to MR pipeline
https://www.spicycricket.com/commercial.php
Animation Supervisor
Zoic Studios
November 2008 - February 2009
Charged with creating/building the new and improved character animation pipe for all shows. Animated the pitch for next Ben Ten movie.
Character Animator
Zero VFX
October 2010 - October 2010
Ocean Spray commercial. Photo realistic face replacement and dialog animated.
Character Animator
Creative Capers Entertainment
June 2010 - June 2010
Cartoony animated Pitch for tv show... all I can say for now.
Creature Animator
Entity FX
June 2010 - June 2010
...creature-driven animated pitch for tv series, all I can say at the moment
Instructor
Gnomon School of Visual Effects
January 2010 - June 2010
Teaching both Creature Animation III and Character Animation III courses.
https://www.gnomonschool.com/courses/courses.php
Animation Lead
haus
February 2010 - February 2010
MS spot with four characters who are really fun!
Character Anmator
Method Studios
December 2009 - January 2010
Los Angeles, California, US
Character Animator
Method Studios
December 2009 - January 2010
spike jonze short film for sundance
https://www.youtube.com/watch?v=LW8vWcLJYXI
https://www.imheremovie.com/
Animator
Stardust Studios
October 2009 - October 2009
quick work on an HP spot...
Character Animator
Asylum Visual Effects
September 2007 - October 2007
Los Angeles, California, US
(1) “National Treasure 2" - Digital Character Animator
- Maya 3D to MR pipeline
Supervising Animator
Digital Domain
October 2004 - February 2007
“Disney 50th Anniversary Commercials – 5 spots”
(01) Disney Homecoming Spot - Character Animator
(02) Disney Magic Box Spot - Animation Supervisor
(03) Disney Wish Upon A Star Spot - Animation Supervisor
(04) Disney Toon Takeover Spot - Animation Supervisor
(05) Disney Characters in the Park Spot - Animation Supervisor
(06) RealEstate.com Spot - Character Animator
(07) Yahoo/Earthlink Spot - Character Animator
(08) Coke/Every Drop Counts Spot - Character Animator
(09) Stealth - Animator
(10) Zoom - Character Animator
- using Maya 3D and Nuke DD
Animation Lead
Psyop
March 2008 - May 2008
Stoli commercial working with directors Todd Mueller and Kylie Matulick.
- Maya 3D to MR pipeline
https://www.spicycricket.com/commercial.php
Assistant Professor of Practice/MFA Mentor
University of Southern California
August 2011 - May 2017
https://anim.usc.edu
CTAN102 Introduction to the Art of Movement
CTAN 301 Introduction to Digital Animation\
CTAN 202 Advanced Animation Techniques
CTAN 302 Introduction to 3D and Computer Character Animation
CTAN 401a Senior Project
CTAN 450b Animation Theory and Techniques
CTAN 594a & b Master's Thesis
MFA Mentor and BA Directed Studies
Advisory Board Member
LA Film School
2006 - 2009
Digital Character Animator/Mocap CleanUp
Jim Henson Studios
October 2006 - October 2006
(1) TV Pilot - Skrumps - Character Animator
https://www.henson.com/feature/skrumpsbts.htm
- Maya 3D software
Creature Animator
Cinesite
December 2002 - March 2003
(1) “XMEN 2” - Creature Animator
(2) “Freddy VS Jason” – Lead Creature Animator
- using Maya 3D software
Animator
Giantsteps
October 2008 - December 2008
(1) KIA spot, worked on set doing previz to choreo 9 cars into formation with VFXSup and Director for live action shoot. (October)
(2) Yukult yogurt Spot where I made two yogurt drinks dance. (July)
(3) TMobile spot where a hell bent chick chainsaws down telephone poles. Animated the poles and the cables connecting them. (May)
- Maya 3D to MR pipeline
https://www.spicycricket.com/commercial.php
Animation Supervisor
Snoot Entertainment
October 2008 - October 2008
Leading a team on an animated short film, 100% CG.
- Maya 3D to MR pipeline
Creature Animation Lead
Amalgamated Pixels
June 2008 - October 2008
Ride film working with Mario Kamberg https://www.mariokambergdesign.com/
- Maya 3D to LW pipeline
Animation Lead
Engine Room Design
May 2008 - June 2008
ProMax BDA Awards Ceremony Opening
- Maya 3D to MR pipeline
https://www.spicycricket.com/commercial.php
Character Designer
Artifact Design
May 2008 - May 2008
Designed female character for a pitch and style frames.
Animation Supervisor
Motion Theory
October 2007 - March 2008
Charged with strengthening the studio's animation department, pushing the ideals of how computer animated characters look and move, overseeing animation teams for all 3D and 2D project work, ensuring work stays on schedule, building and staffing for projects and raising the bar on animation for all jobs in the studio.
- Maya 3D to MR pipeline
Animation Lead
Alcazar Entertainment
February 2008 - February 2008
Game cycles and animation for cartoon-y game, cannot say which at the moment.
- Maya 3D software
Animation Consultant/Character Specialist
Side Effects Software
April 2007 - August 2007
I worked for Side Effects Software as a Character Specialist to refine and present their new user friendly UI and character tool set for the version 9 release.
- Houdini 9 beta
Animation Supervisor
Image Metrics
March 2009 - October 2009
Oversee, recruit and lead 50 artists on 12-20 projects each month including film, games and commercials using Maya, Max, XSI, and Houdini. Set the bar for all assets and art direction ensuring clients creative vision and direction are met. Designed studio’s creative and approval process including expression sheets, style guides, dailies and mentoring structures. Mentor, lead and instruct the team, seniors and leads while creating new methods of training. Rebuilt the floor from the ground up with both short and long term goals in mind using creative t
Digital Character Animator
Sea Level Venice
February 2007 - April 2007
“Popsicle Commercials – 3 spots”
(01) Bad Tempered Beavers - Character Animation Lead
(02) Beach Bum - Character Animation Lead
(03) Auditory Army - Character Animation Lead
- Maya 3D to MR pipeline
(1) Pan's Labyrinth - Creature Animator
- using Maya 3D software
Digital Character Animator
Asylum Visual Effects
June 2004 - August 2004
(1) “National Treasure" - Digital Character Animator
(2) "Nintendo Game Boy Commercial" - Digital Character Animator
- using Maya 3D software
Lead Creature Animator
Luma Pictures
April 2004 - June 2004
(1) “The Cave" - Lead Creature Animator
- using Maya 3D software
Digital Character Animator
Rhythm & Hues Studios
April 2003 - April 2004
(1) “Lion Witch and the Wardrobe Pitch" - Digital Character Animator
(2) "Scooby Doo 2" - Digital Character Animator
(3) "Garfield" - Digital Character Animator
(4) "Geico Gecko Spots" - Digital Character Animator
- using Voodoo R & H proprietary software
Digital Character Animator
Colorado FX
November 2002 - December 2002
(1) “Smart & Final Commercial Spots" - Digital Character Animator
- using Maya 3D software
Digital Character Animator
Duck Soup
October 2002 - December 2002
(1) “Kid's Cuisine Commercial” - Digital Character Animator
- using Maya 3D software
Digital Character Animator
Super 78 Studios
July 2002 - October 2002
(1) “Lead 4 artists on 8 minutes of game cinematics for the Power Puff Girls Video Game - "Relish Ramage"” - Lead Character Animator
- using Maya 3D software
Digital Character Animator
My Active Driveway
June 2002 - June 2002
(1) “7up International Animated Pitch” - Digital Character Animator
- using Maya 3D software
Pipeline Consultant
Walt Disney Animation Studios
May 2002 - May 2002
(1) “Gnomeo and Juliette" - Animation/CG Pipeline Consultant
- analyzed both a Maya and 3D Studio Max pipeline for film production
Digital Character Animator
Sony Pictures Imageworks
April 2001 - April 2002
(1) “Stuart Little 2" - Digital Character Animator
- using Maya 3D software
Lead Artist
Angel Studios
April 2000 - April 2001
Served on a panel of representatives from each department to oversee and raise the bar on all assets at Angel Studios. Lead teams on 2 prototypes and supported the other games in development working closely with programmers and artists. Acted as a liaison between The US studio and CAPCOM Japan for Dino Crises game. Taught animation classes to team, assessed mocap pipelines, and consulted on all productions.
(1) "Oni2" - Lead Artist
(2) "Dino Crises 3" - Lead Artist with CAPCOM Japan
(3) "Red Dead Revolver" - Lead Artist
(4) "TRW Surf"- Lead Artist
Digital Character Animator
Oddworld Inhabitants
June 1998 - April 2000
(1) “Abe’s Oddysee/Exoddus" - Digital Character Animator
(2) "Munch’s Oddysee Video Game Cinematics" - Digital Character Animator
- using Alias Power Animator and Maya 3D softwares
https://www.spicycricket.com/game.php
Digital Character Animator
The Lightspan Partnership
July 1995 - June 1998
(1) “25 PSX Children’s Educational Video Games / k-6” titles upon request - Digital Character Animator
- using 3D Studio Dos and Max softwares
2D/3D Animator
Mindflex, Inc.
April 1995 - July 1995
(1) Reality Check children's TV show - 2D/3D Animator
- using Wavefront, TOPAS 3D, Harry Quantel, Hirez QFX, Rio, Tips and Animation Pro Software
Character Animator
Wild Dog Studios (Now Big Mouth Productions)
December 1994 - April 1995
(1) Cartoon Network animated bumpers for television
3D Animator
Alan Stecker Video, ASV Communications
April 1994 - March 1995
(1) Video production and motion graphics on various accounts
- using Hirez QFX and 3DS Dos Software
Computer Artist
Coca-Cola USA
February 1994 - December 1994
(1) Sales Presentations - Intern and Employee
- using Autographix, Photoshop, Macromedia and 3DS Dos Software
Intern
Vogelei and Associates
September 1993 - February 1994
(1) Internship - CG Animator
- using Hirez QFX, Rio, Tips and Softimage softwares
Creative Director
Angie Jones Art
October 2012 - Present
I am an animation director/artist creating projections and animated content for museums and installations - www.stixandjones.com