Art/Creative Director, Concept artist, Art/Experience Consultant, Illustration, Freelance and available for contract.
Clients include:
-Rodeo FX
-Edgmont Publishing
-Wargaming
-Oculus / Facebook
-Microsoft
-5th Cell
-Dark Horse Comics
-Simon & Schuster
-Camouflaj
-V1 Interactive
-Red Lens Games
-Wired Games
-Loot Crate Inc.
Senior Concept artist
Rodeo FX
December 2015 - March 2016
Senior Concept artist
Oculus VR
May 2015 - October 2015
Develop original designs for multiple projects and explorations.
Senior Concept Artist
5th Cell
February 2015 - April 2015
Bellevue Washington
Develop original designs for two new IPs.
Lead Concept Artist
Bungie
August 2010 - July 2014
Greater Seattle Area
Coaching, directing, and teaching 9 of the most talented concept artists in the entertainment industry. Creating art pipeline processes. Helping to establish and propagate art direction for a variety of products. Working closely with Department leads to create practical and aesthetically awesome visual solutions.
-Destiny
-Working on unannounced entertainment properties
Concept Artist
Bungie
October 2005 - August 2010
Establish and/or propagate the art direction for a variety of products. Help create Art pipeline processes, and work closely with department leads and producers to establish priorities and timelines. Contribute to Marketing illustrations.
-Halo: Reach
-Halo: ODST
-Halo 3
-Halo Graphic Novel
-Assorted Halo Book Covers
Concept Artist
Volition Inc.
January 2003 - September 2005
designing and illustrating art assets for video games.
-Red Faction: Guerrilla
-Saint's Row
-Punisher
Concept Artist
Deep Silver Volition
January 2003 - September 2005
designing and illustrating art assets for video games.
-Red Faction: Guerrilla
-Saint's Row
-Punisher
concept artist/ 3d modeler
Valve Corporation
March 2002 - August 2002
design, illustrate, and model art assets for video games.
-Team Fortress 2