Daniel Smith

Daniel Smith

Senior Comp Supe that has multidisciplinary experience

Supervisor Compositing Supervisor / 22 yrs

Atlanta, GA

Hire Me

Senior Compositor

Hysteria! (2024)

Senior Compositor

They Listen (2024)

Compositing Supervisor

A Man in Full (2024)

Senior Compositor

Will Trent (2023)

Digital Compositor / Senior Compositor

Lawmen: Bass Reeves (2023)

Digital Compositor

Reptile (2023)

Compositing Supervisor

Class of '09 (2023)

Digital Compositor

Till (2022)

Compositing Supervisor

A Friend of the Family (2022)

Digital Compositor

Day Shift (2022)

Digital Compositor

The Staircase (2022)

Digital Compositor

Moon Knight (2022)

Digital Compositor

The In Between (2022)

Digital Compositor

Queens (2021)

Digital Compositor

Dear Evan Hansen (2021)

Digital Compositor

Vacation Friends (2021)

Digital Compositor

The Night House (2021)

Digital Compositor

Heels (2021)

Digital Compositor

Naked Singularity (2021)

Digital Compositor

Respect (2021)

Compositor

Loki (2021)

Digital Compositor

Army of the Dead (2021)

Digital Compositor

Safety (2020)

Digital Compositor

Hillbilly Elegy (2020)

Digital Compositor

Holidate (2020)

Digital Compositor

Monsterland (2020)

Digital Compositor

The Babysitter 2 (2020)

On-Set Visual Effects Supervisor

Star Trek First Frontier (2020)

Digital Compositor

Mulan (2020)

Digital Compositor

Lovecraft Country (2020)

Digital Compositor

Die Hart (2020)

Compositor / Digital Compositor

The Lovebirds (2020)

Digital Compositor

Council of Dads (2020)

Digital Compositor

Amazing Stories (2020)

Digital Compositor

Just Mercy (2020)

Digital Compositor

Like a Boss (2020)

Digital Compositor

Creepshow (2019)

Digital Compositor

Pandora (2019)

Digital Compositor

Legacies (2018)

Digital Compositor

Black Lightning (2018)

Digital Compositor

Insecure (2016)

Digital Compositor

Stranger Things (2016)

Stereoscopic Supervisor

The Brothers Brimm (2014)

Visual Effects Artist

Shorts (2009)

Visual Effects Supervisor

Choo Choo Soul (2006)

Visual Effects Supervisor (Unknown Episodes)

Video Mods (2004)

Digital Compositor

NCIS (2003)

3D Stereoscopic Supervisor

Spy Kids 3-D: Game Over (2003)

3D Modeler; lighting Artist, Stereo

Corkscrew Hill (2001)

Visual Effects

The PJ's (1999)

Previsualization Designer

Judge Dredd (1995)

Digital Compositor

BMF

Work History
  • Owner

    Danimation

    October 1996 - Present

    Compositing with end to end visual effects creation. Stereoscopic consultation and training. Green screen keying, lighting, roto, full film rez 3D CGI, and compositing.

  • Senior Compositor and On Set VFX supe

    Stargate Studios

    September 2024 - May 2025
  • Senior Compositor/Lead

    FuseFX

    June 2024 - August 2024
  • Senior Compositor

    Stargate Studios

    December 2023 - May 2024

    Insidious: The Red Door

  • Senior Pixel Disruptor

    FuseFX

    August 2023 - August 2023
    Atlanta, Georgia, US

    Lawmen: Bass Reeves

  • Compositing Supervisor

    FuseFX

    May 2022 - April 2023
    Atlanta, Georgia, United States

    I make pixels look pretty

  • Senior Compositor

    Crafty Apes

    January 2019 - May 2022
    Atlanta Metropolitan Area

    Compositing for Film, Television, and Streaming.

    2019:
    Dolly Parton's Heartstrings: Netflix
    Creepshow: Shudder AMC Networks
    Zombieland Double Tap: Sony Pictures
    Jumanji The Next Level: Sony Pictures

    2020:
    Just Mercy: Warner Bros Pictures
    Like a Boss: Paramount Pictures

  • Compositing Instructor

    CG Masters School of 3D Animation & VFX

    February 2021 - April 2021
    Vancouver, British Columbia, Canada

    Fundamental introduction to NUKE compositing. Introducing students to NUKE the node based workflow and understanding the role of compositing in the VFX pipeline.

  • Senior Compositor

    FuseFX

    December 2020 - March 2021
    Atlanta, Georgia, United States

    TV shows and film VFX compositing using Nuke.

    Black Lightning Season 4
    Pose

  • VFX Instructor

    The Digital Animation & Visual Effects School

    June 2012 - January 2019
    Orlando, Florida Area

    I teach a class in digital VFX production and compositing. We start out looking in detail of the history of visual effects and learn to develop a critical eye while teaching the class how to create these effects. In a true production environment getting them ready for their first real job in the industry they learn NUKE, PFtrack, RealFlow and Maya.

  • Course Author

    Pluralsight

    March 2017 - November 2017

    Created a course that focuses on the core fundamentals of channels and math logic operations for the Foundry's NUKE. This course was part of PluralSight's "Learning Path" for VFX work. This course has been watched by thousands of learners.

    Courses included :

    Nuke Channel Fundamentals (2017)

  • Professor

    FXPHD

    October 2009 - March 2017

    Nuke and Stereoscopic Professor for FXPHD.com an online international training for visual FX.

    Courses included :

    STR101 - Introduction to Stereoscopic (2009)
    NUK203 - Nuke and Stereoscopic (2010)
    NUK212 - Nuke 2D to 3D Stereo Conversion (2010)
    NUK213 - Nuke Stereoscopic Workshop (2011)
    NUK215 - Zombie Apocalypse (2011)
    NUK220 - Nuke 3D Conversion and Stereo Techniques (2012)
    NUK224 - Nuke Zombie Panic! (2014)
    FUS203 - Fusion Production Workshop (2015)
    NUK234 - Nuke Immersive VR Compositing (2016)
    FUS204 - Fusion Production Workshop II: Micro World (2016)


  • Compositing Supervisor & Stereoscopic

    Falcon's Treehouse

    November 2014 - June 2015
    Orlando, Florida Area

    Working on several ride films for new theme parks around the world as a stereoscopic consultant and a Nuke compositor. This including several dark ride films that use complex moving points of convergence including Avengers: Battle of Ultron for IMG Worlds of Adventure.

  • Final Project Director/Instructor

    The Digital Animation & Visual Effects School

    December 2009 - June 2012
    Orlando, Florida Area

    Designed short films and projects for a group of 20-30 students to produce a film that culminated their education at The Dave School. Projects would range from short form narrative to single camera ride films. Students would also learn NUKE compositing software and compete the project in 3 months. I was also the first to bring stereoscopic projects to the school and implemented the use of DCP delivery for theatrical exhibition. Some of the projects include the award winning "Solo Adventures" which won a Golden Droid award from George Lucas for the best animation fan film.

  • VFX Supervisor

    IBC Digital

    May 2005 - April 2009

    Work with Director and Producers to successfully run the day-to-day operations of the department. Communicate pipeline issues, team priorities, department information through the project. Manage Human Relation issues to keep team on track. Advertise, scout,interview and hire employees. As well as, Visual Effects Supervisor for Video Mods for MTV2, Harry Potter and the Prisoner of Azkaban for the creation of several invisibility effects. Also Supervised the Kid Cuisine commercial campaign. Modeled the hero character, rigged facial animation system, created shader, lighting, and final compositing. Supervised team of remote animators and other artist.

  • Lead Compositor

    Reel FX

    January 2004 - May 2005

    For Action Man, a 70 minute all CG feature, composited nearly 300 visual effect shots in 2 months. On Halloween Town High, a made for TV live action movie, completed nearly 40 visual effects shots in 2 months. Utilized combinations of CG element, live action, and FX layers to create magical effects and green screen composites. Working on Valor Vs Venom, an 80 minute all CG feature, composited over 500 visual effect shots in 3 months. Wrote work flow tracking scripts, complex composite scripts, automated tasks,and set the tone, look and feel for several key sequences

  • Technical Supervisor

    PowderKeg

    December 2002 - November 2003

    I was the lead Tech Director/Supervisor for PowderKeg. Setup pipeline, supervised compositing and Stereoscopy for Several of the 3D ride films and Passive 3D films produced during this time frame. TinkerDoodles Christmas, Seahawk, Safari Ride, and Bat Man Dark Tommorow cinematics. Also designed the studios in house ride film "Solor Coaster" Using off the shelf coaster simulation software I was able to rapidly design the layout of the ride film before it was handed off to being completed in Maya.

  • Stereoscopic Compositing Supervisor

    CafeFX

    May 2003 - July 2003

    I was in charge of the pipeline look and feel of the sterescopic effects for the 15 minutes or 120 shots Computer Cafe completed for the film SpyKidds 3D. I worked closly with the compositing supervisor Jeff Goldman and VFX supervisor John Parentau during the 9 week mad dash to pull off these shots.

  • Stereoscopic Compositing Supervisor

    Kleiser Walczak

    May 2000 - January 2002

    Compositing Supervisor and Stereoscopic Implementation Radio City Music Hall Christmas Spectacular, a dual 70 mm interlocked stereo projection of a 2 minutes all CG film. Supervising the creation of the 3D stereoscopic camera, creation of stereo testing alignment charts, and setting up the compositing pipeline. Supervised the creation of stereoscopic aspects for the ride film for Busch Gardens Williamsburg called "Corkscrew Hill". Was also responsible for modeling and texturing of many props and environments for the film. Lead artist on "The Drop" and "Graveyard".

  • Technical Director

    Will Vinton Studios

    January 1996 - May 2000

    Supervised a team of animators, and solving anything that may arise in a production environment. On-set supervisor for live action shoots. Supervising Technical Director for M&M 3D, an eight minute Lightwave CG stereoscopic film for M&M's World in Las Vegas. Effects animator/Technical Director on season 2 of "The PJ's" Special Effects Supervisor for episodes one through six of "Gary & Mike."

  • Digital Artist

    Westwood Studios

    June 1995 - December 1995

    I worked on the video game Lands of Lore2 as a digital artist and a Make up artists for live action actors.

  • Technical Animator

    Kleiser Walczak

    January 1995 - June 1995

    Animation for Judge Dredd and Technical Supervision

  • Pre Viz Animator

    Mass.Illusion / Cinergi FX

    September 1994 - January 1995

    I was part of the ground breaking Pre-Visualization team on Judge Dredd. We used Softimage to pre-viz many complicated model shots in the film. We then exported the camera data directly to the motion control stage where the miniatures were photographed directly from our animation data. This was my first feature, and I got to work with some amazing people.

  • Creative Director

    Gardy McGrath

    September 1992 - September 1994

    Video production for Government and Maritime industry. Used 3D animation for simulations, logos and VFX work to augment video production.

Education
  • Associates in Visual Communications

    The Art Institutes

    1990 - 1992
  • High School in Fine/Studio Arts, General

    Lake Shore Senior High School

    1988 - 1990