Sep 2012 - Aug 2013: Assassin’s Creed IV Black Flag
Sep 2013 - Aug 2014: Consulting on Assassin's Creed Unity
April 2015 - Present: Undisclosed AAA game
Overseeing the user experience and the presentation art direction (Menus & Interfaces).
☆ Accomplishments
★ Oversaw the design and implementation of a new production pipeline, making the UI team more efficient; Ask me about it!
★ Supervised and collaborated to streamline many game systems, delivering a clearer and more enjoyable user experience.
★ Created a unique and fresh branding for Assassin's Creed IV: Black Flag, while still remaining true to the brand identity.
★ Redesigned the branding style guide for Assassin's Creed Unity. Revisiting the classic Assassin's Creed branding in a next generation, 3D, high-definition direction.
Senior Graphic Designer – Presentation
Ubisoft
March 2009 - September 2012
Montreal, Canada Area
2011-2012 Assassin's Creed III
2010-2011 Undisclosed AAA project
2009-2010 Prince of Persia The Forgotten Sands
▪ Reporting to an art director
▪ Acting as lead graphic designer
▪ Defining user experience
▪ Producing mock-ups and style guides
▪ Motion design
▪ Implementation of art and animations.
☆ Accomplishments
★ Design and production of a wide array of in-game content (logos, menus, HUDs, motion design) as well as some print content.
★ Took the lead on many design topics as an assistant Art Director in training.
Consultant - Presentation community (UI/UX) comity
Ubisoft
December 2010 - June 2011
Montreal, Canada Area
Member of the consultation comity overseeing the evolution of the UI/UX careers at Ubisoft ( Graphic Designers, Interface Developpers, Art Directors - Presentation).
☆ Accomplishments
★ Collaborating with the "Direction métier" that brought about the creation of the presentation community and consultation comity.
★ Collaborating to redefine the roles and responsibilities within the presentation field.
Lead Concepts / Concepteur en chef
LVL Studio
July 2006 - March 2009
Montreal, Canada Area
▪ Design department Lead, handling estimates, assignments and providing feedback and direction.
▪ Developing pitches with marketing and management.
▪ Service definition and conception of interfaces and interaction models.
▪ Production of storyboards and concept art.
▪ Art direction - Presentation (supervising interface design and 3D contents).
▪ Assisting clients through the whole project.
☆ Accomplishments
★ Produced the winning pitch and then directed a ¾ of a million dollar project for one of the major Telcos in Canada. We were pitching against DDB for the contract.
★ Creative Director for an interactive video spot for a major Canadian Telco.
Graphic Designer / Illustrator
Self-employed
2000 - 2009
Montreal, Canada Area
▪ Storyboarding short films and animated shorts.
▪ Conception and production of promotional/brand materials (logos, business cards, posters, etc.)
▪ Conception and production of multimedia presentations (product demos, animated logos, promotional videos, websites, etc.)
☆ Accomplishments
★ Participated in the creation of a short film which was presented in various film festivals (FIFEM, Rendez-vous du Cinéma Québécois).
★ Designed for a wide variety of industries: pharmaceutical, health, automotive, construction, manufacturing, as well as non-profit organizations.
Graphic Designer
I.C. Axon
May 2004 - July 2006
Montreal, Canada Area
▪ Conception and production of interfaces for e-learning applications
▪ Conception and production of complimentary educative materials :
(reference manuals, exercise books, various packaging, board games, etc.)
▪ Conception and production of illustrations and designs for the marketing department.
▪ Assisting the department head in resource planning.
☆ Accomplishments
★ Redesigned the existing products and created new ones that contributed to renewed and increased interest in I.C. Axon, leading to an additional 100 000$ in potential annual revenues.
★ First pick of the Vice-President and head of sales for the creation of promotional materials.
Graphic Designer
Concept LMA
2000 - 2004
Montreal, Canada Area
▪ Conception and production of interactive kiosk interfaces, flash animations and videos.
▪ Conception and production of illustrated assembly guides for interactive kiosks.
▪ Organisation of the development team's weekly meetings (project progress updates, project planning, and distribution of the weekly agendas and meeting reports).
☆ Accomplishments
★ Lead an assets library standardization and WYSIWYG editor development program. This program cut time spent on personalizing and compiling clients' multimedia presentations by 85%, leading to annual savings of at least 50 000$.