Jack of all trades, master of one. I have 9 years of studio experience. I love taking on new and challenging projects. I'm always looking for interesting projects with compelling storylines to help bring to life.
Work History
Mocap and Facial Animator
Waterproof Studios
September 2023 - June 2024
Parttime Instructor
Langara College
January 2021 - July 2023
Vancouver, British Columbia, Canada
- Creates new curriculum materials as program requirements evolve
- Assigns and grades assignments to teach fundamentals of animation
Animator
Digital Domain
January 2023 - April 2023
Vancouver
I worked on Keyframe and mocap animation for the upcoming Blue Beetle film.
Animator
Sony Pictures Imageworks
August 2022 - December 2022
Vancouver, British Columbia, Canada
Cinematic Animator
BioWare
August 2021 - August 2022
Vancouver, British Columbia, Canada
Cinematic Animator on Dragon Age: Dreadwolf. I've been animating creatures for cinematic scenes. I've also produced cycles for in-game use and worked closely accross multiple departments developing rigs, creating movement pitches, and animation tests for unique characters.
Cinesite
November 2021 - April 2022
Senior Animator
ICON Creative Studio
June 2021 - August 2021
- Met weekly quota of polished animation: acting and action sequences
- Collaborated with less experienced animators to develop a clean workflow
- Layed out and animated large creature vs. character battle sequences
Animator
Cinesite
November 2020 - May 2021
Vancouver, British Columbia, Canada
- Spearheaded pipeline debugging and troubleshooting
- Built a support network for more junior crowds animators on my team
- Produced broadly-applicable character cycles for use across the production
Senior Animator
Mainframe Studios
March 2020 - September 2020
Vancouver, British Columbia, Canada
- Redesigned a major sequence from the ground up to address client notes
- Delivered highly complex shots encompassing acting, body mechanics, and creature animation
Junior Animator
Framestore
August 2019 - February 2020
London, Greater London, United Kingdom
- Delivered hyper-realistic creature animation for multiple episodes
- Blocked out a large number of shots involving large crowds of quadrupeds for both primary and secondary performances of the animals
Animator/Senior Animator
Bardel Entertainment
August 2016 - January 2019
Vancouver, British Columbia, Canada
- CG character animator on Teenage Mutant Ninja Turtles, Monster High, and The Dragon Prince
- Responsible for both personal and team animation quota and quality
- Mentored junior and mid-level animators
- Assisted Lead with work overflow and creature performances