6 weeks contract to work on 2 in-engine cinematics
Senior Environment Artist
Brud
March 2019 - December 2019
Greater Los Angeles Area
Creating realistic environments for each character to live in, based on references provided, inside Unreal4
Lead Environment Artist
Tangent Games
August 2019 - November 2019
Burbank, CA
Unannounced Title (single-player; TBA)
▪ Establishing the entire art pipeline for a procedurally generated game with AAA quality on Unreal4
▪ Creating the entire shader/material network which can support such high quality extended for the proceduralism
▪ Creating all art for levels in collaboration with the design team
▪ Supervising and integrating outsourced assets into the pipeline
Naughty Dog
January 2019 - July 2019
Santa Monica, California
via Yoh
Pocket Gems
September 2017 - December 2018
San Francisco, California
▪ Working with Art Director on establishing the look for next evolution of “Episodes”
▪ Creating new PBR pipeline to be used in conjunction with proprietary 3D engine and documenting the workflow
3D Environment Artist
Sledgehammer Games
January 2013 - March 2015
foster city, California
- Call of Duty: Advanced Warfare (single-player/multiplayer)
- Call of Duty: Advanced Warfare DLC1/DLC2
3D Environment Artist
Raven Software
April 2011 - January 2013
Madison, Wisconsin Area
- Call of Duty: Modern Warfare 3 (single-player/multiplayer)
- Call of Duty: Modern Warfare 3 - DLC1/DLC2/DLC4
- Call of Duty: Black Ops2 (multiplayer)
- Call of Duty: Ghosts (multiplayer)
3d Visualization/environment artist
Shatara Architecture
October 2010 - March 2011
San Francisco Bay Area
3d modeling/texturing/lighting/rendering of interior/exterior architectural scenes
Director/Creator
Parallel Lines - Runaway short film
May 2010 - August 2010
Runaway is a 3 minute full-CG short film I made for Philips TV - Parallel Lines competition based on the original idea I had around the script that was given. I made it in the two and half months I got to know about the competition.
3d freelance artist
PXL/ clickboom animation
June 2009 - July 2010
Creating 3D representation of landmark buildings based on the references provided
3d freelance artist
PXL/ clickboom animation
April 2007 - July 2010
Creating 3D representation of landmark buildings based on the references provided
Director/Creator
Iceshed short film
January 2007 - September 2009
13 minute full-CG short film
http://www.imdb.com/title/tt1523306/
technical director
Cinematico
August 2008 - December 2008
*Monster vs. Aliens (Game Cinematic – 5 sequences)
Technical director working on hair/cloth/lighting/effects/rendering
*Xavier: Renegade Angel (TV show - 9 episodes)
Sequence supervisor, working with all the team responsible for animation and making sure all the
shots on each episode get delivered on the deadline as per client’s request
freelance 3d artist
clickboom animation
April 2007 - August 2008
modeling/texturing all kinds of landmarks on palnet earth
MTV India/Ebrar-al-Hagh music video (Directed by Bilal Lisha
September 2006 - October 2006
Creating/rigging/animation/rendering of a crowd of skeletons based on the reference dance chorography provided