Los Angeles County, California, United States · On
Launched the first interactive, game-designed short-video platform, managing its full lifecycle from development to live service. Led teams across AI/AR tech, animation, UI/UX, and community tools, delivering game-like features that drove 20% of users to engage 46 times per day and improved Day 30 retention by 7% in one quarter. Increased content creation by 72% MoM, generating 54K+ new videos monthly and fueling platform growth.
Spearheaded monetization through creator tipping and in-app purchases (e.g., player skins, avatars), driving 42% MoM revenue growth. Developed AR/motion capture tech and generative AI tools to streamline creator workflows, enhance content creation, and boost viewer engagement.
Expert CG Animator
Unbroken Studios
June 2022 - December 2024
Game | Harry Potter: Quidditch Champions
Produced AAA-quality content in Unreal and Maya for in-game animation, emotes, player celebrations, cinematics, and marketing materials. Provided animation proposals for Steam Deck Start Up Movies, game cover art, UI/UX & gameplay improvements.
Tools | Maya, Unreal Engine, and Xsens motion capture system.
Show & Character Lead, Senior Animator, Mentor and Production Driven P
Activision
September 2015 - May 2022
Santa Monica, California, United States
Games | Call of Duty, Overwatch, World of Warcraft, Hearthstone, Starcraft, Heroes of the Storm
Led Activision Blizzard’s first animated musical and served as SFD's Animation Character Lead / Point Person for multiple Overwatch and Hearthstone heroes, most notably Sombra. As Production Priorities Lead, drove cross-department initiatives, bridging art, tech, look dev, and rig/sim teams while designing development tools with Engineering. Partnered with stakeholders to redefine Call of Duty’s storefront strategy, leveraging animation to enhance the user journey and increase microtransactions.
Collaborated with Rigging and Technical Directors on 3D animation tools, asset-sharing systems, and rigging features to streamline AAA cinematic pipelines. Developed innovative workflows that optimized production efficiency and content quality. Produced high-impact content with 100M+ views, boosting player retention across top franchises.