creating FX setups and shots using Houdini for Fast and Furious 9.
Founding Partner
Hydrogen VFX
January 2019 - Present
London, United Kingdom
A group of highly experienced VFX artists formed Hydrogen VFX to create high End VFX for Film, TV and commercials. Specializing in outsourcing and overflow, using Athera cloud based platform.
www hydrogenvfx.com
Key Houdini FX TD
MPC
March 2018 - December 2018
London, United Kingdom
Creating FX setups in Houdini for Godzilla king of the monsters and Disney's The Lion King.
Senior FX TD
Wētā FX
July 2016 - January 2018
Wellington & Wairarapa, New Zealand
FX work on Guardians of the Galaxy Vol. 2, Avatar full motion ride and Maze runner 3.
Senior FX TD
MPC
August 2015 - June 2016
Ocean simulation with Bifrost for Disney's Pirates of the Caribbean 5. Working closely with auto desk to implement production features in Bifrost.
River simulation with flowline for Disney's Jungle Book.
Working on fluid and particle simulations on James Bonds Spectre.
Senior FX Technical Director
Cinesite
March 2015 - August 2015
London
Creating FX setups for Gods of Egypt
Senior FX TD
MPC
November 2014 - February 2015
London
Working with Maya and Flowline to create FX for Fast an Furious full motion ride at Universal Studios, LA.
Lead FX TD
Framestore
November 2013 - August 2014
London, United Kingdom
FX lead on Dracula Untold feature.
Developing transformation fx.
Senior FX TD
Framestore
October 2013 - November 2013
Londobn
Developing explosion FX for The Edge of Tomorrow
Senior Houdini FX TD
Double Negative
July 2013 - October 2013
London
Devloping FX for Jupitor Ascending
Senior/Lead FX TD
Method Studios
March 2013 - June 2013
London
Hunger Games 2
Enviroment Lighting and cloth simulation
Into the storm
Storm FX look dev
Senior FX TD
Framestore
October 2012 - February 2013
London, United Kingdom
FX TD on 47 Ronin simulating fire and destruction with Naiad and bullet
Lead FX TD
Digital Domain
November 2011 - June 2012
Digital Domain/RMW London
Building an efficient pipeline for FX feature production. Working with R&D and pipeline departments to produce tools and workflow for efficient delivery of FX shots. Creating RBD, Particle and fluid FX setups.
FX supervisor
Prime Focus World
February 2011 - October 2011
London, United Kingdom
. Setup a FX department and FX pipeline for Fluid Dynamics, particle and rigid bodies for Alex Garland's Dredd.
. Developed the look of nearly all the FX shots on the show.
. Managed the creation of a destruction pipeline.
.Created and/or specified all Prime Focus FX shots on Judge Dredd feature film reboot.
.Managed a total team of 10 FX artists.
FX TD
Double Negative
September 2006 - January 2011
Creating FX for features including:
Smoke, fire, liquids, RBD and Particles.
Including a 6 month stint on Deathly Hallows part 2 as atmosphere lead.
Lecturer in Computer Animation
University of Westminster
January 2003 - January 2006
Teaching Computer Animation skills using Lightwave to BSc undergraduates on The Animation Degree.
Senior Technical Artist
Hotgen Studios
April 2000 - August 2002
Technical Artist
Acclaim Studios, London
April 1998 - April 2000
London
Worked on ReVolt for N64, PSX and PC. Winner of Nvidia High IQ award for graphical excellence.
Help develop Engine for Ferrari Racing (unreleased).
Freelance Artist
Sierra On-Line
August 1997 - January 1998
3D Artist
Digital Integration Ltd
August 1996 - August 1997
Camberley, Surrey
Worked on F16 Fighting Falcon and F18 Super Hornet.