Lead for the Image-Based Capture Team, responsible for Layout and Facial Capture technology.
Film and TV Credits:
The Book of Boba Fett (2022), The Witcher (2022)
Senior R&D Engineer
Industrial Light & Magic
January 2016 - February 2021
San Francisco Bay Area
- Lead Engineer of the Flux system (on-set markerless facial performance capture system)
- Facial Capture Supervisor (The Irishman, 2019)
Film Credits:
The Irishman (2019), Jurassic World: Fallen Kingdom (2018), Rogue One (2016).
R&D Engineer
Industrial Light & Magic
August 2008 - December 2015
Contributed to the physically-based shading and lighting tools used at ILM for film production.
Film Credits:
Star Wars: The Force Awakens (2015), Jurassic World (2015), Strange Magic (2015), Transformers: Age of Extinction (2014), Noah (2014), Red Tails (2012), Transformers: Dark of the Moon (2011), Rango (2011)
Software Engineer
Auryn, Inc.
October 2005 - August 2008
Los Angeles, California, United States
PhD
INRIA Rhone-Alpes
September 2001 - April 2005
Ph.D. thesis, Drawing-Based Stylized Rendering, at ARTIS/GRAVIR – INRIA in Grenoble, France, supervized by François Sillion.
Visiting Researcher
MIT
2002 - 2003
Software Engineer
Dassault-Systemes
March 1999 - August 2000
Research and Development engineer at Dassault-Systèmes, the CAD/CAM leader company, within the CATIA 3D Graphics team. Development in C++ on Windows and UNIX.