⇨ Senior Animator - Star Wars Battlefront - In Development
» Using the force.
⇨ Senior Animator - Battlefield 4 - 2013
» Responsible for improving multiple areas of Battlefield 4's physics-driven multiplayer animations using Frostbite's Client/Server gameplay engine along with ANT, EA's proprietary real-time animation authoring tool.
» Worked extensively with Designers, Software Engineers and Animation Director on prototyping, as well as, creating and improving gameplay and animation systems during production. This included Client/Server dependent sy
Senior Character Animator
EA Tiburon
July 2005 - December 2011
» Collaborated with Software Engineers and Designers to prototype, implement and debug new animation-related gameplay systems.
» Assisted in planning, organizing and directing motion capture shoots.
» Mentored other animators on uses and best practices with EA's Proprietary Animation technology.