Effectively worked with creative director, lead animator, and engineers to animate characters for the studio’s VR, PC, and mobile games, specializing in keyframe animation for cinematics and gameplay. Trusted with providing full cinematics starting from story and layout to polished final animation.
Featured games: Flyhunter Origins(PC/Mobile), Quar: Battle for Gate 18 (VR), Bounce (VR), The Horus Heresy: Betrayal at Calth (VR/PC)
Animation Intern
Steel Wool Studios
June 2013 - October 2013
Oakland
Cut scene animator for Flyhunter Origins
Quickly edited and polished animation for the team under a tight deadline to launch the game
Success as an intern lead to full-time hire after internship ended