Scott McNeff

Scott McNeff

Supervisor CG Generalist / 11 yrs

Prescott, AZ

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Work History
  • VFX supervisor

    Red Donkey Studio, LLC

    August 2018 - August 2024
    7245 N Sunrise Vista

    Tide Pool Bay, Protocol 7 and a variety of 3D modeling project.

  • CG Generalist

    Refuge VFX

    January 2023 - May 2023

    Shogun - The FX show with samurai. I worked on about 45 CG shots including ship sails, gore and cannon shots.

  • VFX Supervisor

    Big Block

    March 2015 - July 2017
    LA
  • CG Supervisor

    StudioTEN a Division of TEN: A Discovery Communications Comp

    September 2011 - February 2015
  • CG Supervisor

    Recoil Magazine

    2011 - 2015
  • 3DS Max Generalist

    Speedshape

    2010 - 2010

    Freelance generalist. Project to project. Creation of environmental and photo animations for GE's ecomagination project.

    http://photoproject.ecomagination.com

  • Maya V-ray generalist

    The Lab

    2010 - 2010

    Lighting, render setup and a small amount of materials creation for the Laurel Cadillac ad campaign.

  • Freelance CG generalist

    Mastermind Digital LLC.

    2009 - 2010

    Freelance-Project to project. Modeling, surfacing, lighting, animation, dynamic simulation, and particle simulation. Use of 3DS Max, V-Ray, Photoshop, and After Effects to create complete HD shots for national television programs such as Life After People.

  • Assistant Art Director

    THQ

    2009 - 2010

    Independent Artist. Project to project. Creation of high resolution character images for advertisement and in game character selection. The majority of the images were for Smackdown Vs RAW and UFC games.

  • 3DS Max Generalist

    Sway Studio

    2008 - 2010

    Freelance generalist- Project to project. Creation of models, materials, lighting, and animations. Use of 3DS Max, V-Ray, Zbrush, and proprietary software to create CG for broadcast commercials and mixed media advertisements.

  • Computer Imaging Specialist

    National Jewish Health

    July 2001 - June 2008

    Creation of images, videos and animations for the use of publication, training and presentations. Use of 3DS Max, Modo, Z Brush, and Lightwave for various animated and print projects. 3D responsibilities included modeling, material creation, lighting, animating, and rendering.

Education
  • Media Arts and Animation, 3D modeling, material creation, lighting and

    The Art Institutes

    1999 - 2003