Tide Pool Bay, Protocol 7 and a variety of 3D modeling project.
CG Generalist
Refuge VFX
January 2023 - May 2023
Shogun - The FX show with samurai. I worked on about 45 CG shots including ship sails, gore and cannon shots.
VFX Supervisor
Big Block
March 2015 - July 2017
LA
CG Supervisor
StudioTEN a Division of TEN: A Discovery Communications Comp
September 2011 - February 2015
CG Supervisor
Recoil Magazine
2011 - 2015
3DS Max Generalist
Speedshape
2010 - 2010
Freelance generalist. Project to project. Creation of environmental and photo animations for GE's ecomagination project.
http://photoproject.ecomagination.com
Maya V-ray generalist
The Lab
2010 - 2010
Lighting, render setup and a small amount of materials creation for the Laurel Cadillac ad campaign.
Freelance CG generalist
Mastermind Digital LLC.
2009 - 2010
Freelance-Project to project. Modeling, surfacing, lighting, animation, dynamic simulation, and particle simulation. Use of 3DS Max, V-Ray, Photoshop, and After Effects to create complete HD shots for national television programs such as Life After People.
Assistant Art Director
THQ
2009 - 2010
Independent Artist. Project to project. Creation of high resolution character images for advertisement and in game character selection. The majority of the images were for Smackdown Vs RAW and UFC games.
3DS Max Generalist
Sway Studio
2008 - 2010
Freelance generalist- Project to project. Creation of models, materials, lighting, and animations. Use of 3DS Max, V-Ray, Zbrush, and proprietary software to create CG for broadcast commercials and mixed media advertisements.
Computer Imaging Specialist
National Jewish Health
July 2001 - June 2008
Creation of images, videos and animations for the use of publication, training and presentations. Use of 3DS Max, Modo, Z Brush, and Lightwave for various animated and print projects. 3D responsibilities included modeling, material creation, lighting, animating, and rendering.