Sam Swift-Glasman

Sam Swift-Glasman

Fx Lead on Paramount's Sherlock Gnomes

Lead FX Lead / 18 yrs

London, United Kingdom

Hire Me

FX Lead

Gnomeo & Juliet: Sherlock Gnomes (2018)

3D Lead

Emerald City (2017)

Visual Effects Artist

Kingsman: The Secret Service (2015)

3D Artist

One Day (2014)

3D Lead

Da Vinci's Demons (2013)

Effects TD

Under the Skin (2013)

3D Artist

Gambit (2012)

CG Effects Artist

Anna Karenina (2012)

Sequence Pipeline TD

Cloud Atlas (2012)

CG Artist

Dark Tide (2012)

FX Artist

The Sorcerer's Apprentice (2010)

Pipeline Supervisor

Mirror Mirror (2008)

Work History
  • FiveAI

    April 2018 - Present
    London, United Kingdom
  • Double Negative

    February 2018 - April 2018
    London, United Kingdom
  • FX Lead

    Mikros Image

    November 2016 - November 2017
  • Head of 3D

    Realise Studio

    October 2015 - October 2016
  • VFX TD

    Realise Studio

    July 2014 - October 2015
    London, United Kingdom
  • Freelance VFX TD / RND

    Passion Pictures

    October 2013 - July 2014
    London

    Setting up Fur, Cloth and Fluid Setups for high profile commercials as well as building pipeline tools.

  • Freelance Developer / Facilitator

    Homeroom uk

    March 2013 - March 2014
    London

    Developing educational games and activities for computational workshops

  • Freelance Houdini TD

    Realise Studio

    January 2013 - September 2013
    London, United Kingdom


    Worked on effects for several commercials, creating Fluid FX, cloth FX as well as Lighting my work. Also helped develop instancing and fluid pipelines.

  • Generalist TD, FX TD

    One Of Us

    April 2010 - January 2013
    London


    i have worked as a 3D generalist and effects TD on several feature films, commercials and art installations. I have also developed the rendering and animation pipelines, writing tools for Maya, Houdini and Nuke and Qube. I have spent time on set developing previs and assisting the VFX supervisor on a feature film.

  • Junior 3D Generalist / Junior Engineer

    Smoke & Mirrors

    May 2008 - April 2010


    During my time at Smoke & Mirrors I worked on several Adverts and Idents for clients such as Panasonic, Coca Cola and Big Brother. I also scanned and remeshed 3D models for the V&A in an EU project and helped develop the Nuke versioning pipeline.

Education
  • BA (Honours) in Computing & IT / Mathematics

    The Open University

    2010 - ?
  • Ba (Hons) in Commercial Music

    University of Westminster

    2002 - 2005