• Trained and provided reviews for teams of animators to meet production and quality goals.
• Collaborated with Tech Art on tool creation and testing new rigs.
• Assisted in pipeline creation and best practices
• Worked on hand key and motion capture animation to match client vision.
Titles:
The Last of Us Part I
God of War: Ragnarok
Unreleased AAA Game
Senior Cinematic Animator
Deck Nine Games
November 2019 - March 2021
Westminster, CO · On-site
• Animated cinematic sequences utilizing motion capture
• Created facial solves using Faceware's Retargeter
• Assisted other animators on tools and best practices when needed
• Utilized Unreal Engine to implement animations
Title:
Life is Strange - True Colors
Animator
PlayStation
September 2016 - November 2019
Greater San Diego Area
• Cleaned up on motion and facial capture, adding keyframe animation when needed for cinematics.
• Created face solves using proprietary software with FACS based rigs.
• Assisted in training new animators on show pipeline and tools.
Titles:
Uncharted: The Lost Legacy
The Last of Us Part II
Shot Creator
The Third Floor
May 2016 - August 2016
Los Angeles, California
Previs work based on storyboards and client direction for Thor: Ragnarok.
Animator
Sony Computer Entertainment America (via Yoh)
September 2015 - March 2016
San Diego, CA
Cleaned up motion and facial capture, adding keyframe animation when needed for cinematics on Uncharted 4.
Animator
Brain Zoo Studios
June 2015 - July 2015
Van Nuys, California
Provided character animation and layout.
Animator
Arconyx Animation Studios
May 2013 - July 2013
Culver City
Animating shots as a part of Collabs.
Intern
Floor 84 Studio
July 2011 - September 2011
Illustrated concepts for potential games in Illustrator and Photoshop, set up levels and animated in Flash.