• Trained and provided reviews for teams of animators to meet production and quality goals.
• Collaborated with Tech Art on tool creation and testing new rigs.
• Assisted in pipeline creation and best practices
• Worked on hand key and motion capture animation to match client vision.
Titles:
The Last of Us Part I
God of War: Ragnarok
Unreleased AAA Game
• Animated cinematic sequences utilizing motion capture
• Created facial solves using Faceware's Retargeter
• Assisted other animators on tools and best practices when needed
• Utilized Unreal Engine to implement animations
Title:
Life is Strange - True Colors
• Cleaned up on motion and facial capture, adding keyframe animation when needed for cinematics.
• Created face solves using proprietary software with FACS based rigs.
• Assisted in training new animators on show pipeline and tools.
Titles:
Uncharted: The Lost Legacy
The Last of Us Part II
Previs work based on storyboards and client direction for Thor: Ragnarok.
Cleaned up motion and facial capture, adding keyframe animation when needed for cinematics on Uncharted 4.
Provided character animation and layout.
Animating shots as a part of Collabs.
Illustrated concepts for potential games in Illustrator and Photoshop, set up levels and animated in Flash.