Sabrina Riegel

Sabrina Riegel

Supervisor Head of Department / 21 yrs

Toronto, Canada

Hire Me

Character Technical Director

Turning Red (2022)

Outsource Vfx Supervisor

The Boss Baby 2 (2021)

Visual Effects Supervisor

Spirit Riding Free (2021)

Surfacing Artist;surfacer

Trolls World Tour (2020)

Character Technical Director

Incredibles 2 (2018)

Asset Supervisor;asset Supervisor

Kung Fu Panda 3 (2016)

Surfacing Supervisor;surfacing Supervisor

The Croods (2013)

Texture Artist

Virus (2013)

Artistic Supervisor

Bee Movie (2007)

Surfacing Artist

Over The Hedge (2006)

Surfacing Supervisor

Madagascar (2005)

Work History
  • Head of Look/Visual Effects Supervisor

    88 Pictures

    November 2022 - Present
    Toronto, Ontario, Canada

    Overseeing Look Development for Animation across Film and Television production

  • Character Look Development Supervisor

    Walt Disney Animation Studios

    March 2022 - October 2022
    Vancouver, British Columbia, Canada
  • Look Development/Surfacing Supervisor

    Animal Logic

    September 2021 - February 2022
    Vancouver, British Columbia, Canada
  • Character Shading/Groom TD

    Pixar

    May 2021 - August 2021
    Emeryville, California, United States

    Character Shading TD - Disney +, Cars On The Road

  • Visual Effects Supervisor

    DreamWorks Animation

    October 2019 - May 2021

    VFX Supervisor - Spirit Untamed
    Outsource VFX Supervisor - Boss Baby 2

  • Surfacing Department Chair - Look Development Artist/Groomer

    DreamWorks Animation

    September 2018 - October 2019

    Shading/Groom artist on Trolls 2

  • Surfacing Lead Artist/Feature Animation

    Double Negative

    January 2018 - July 2018
    London, United Kingdom

    Surfacing artist on Ron's Gone Wrong

  • Character Shading TD

    Pixar

    February 2017 - December 2017
    Emeryville, CA USA

    Character Shading TD on The Incredibles 2

  • Asset/Build Supervisor

    Oriental DreamWorks

    August 2016 - February 2017
    Shanghia China

    Supervise, develop and mentor the asset departments to build and execute complex assets for feature animation film production.


  • Surfacing Supervisor

    Oculus Story Studio

    February 2016 - July 2016
    San Francisco Bay Area

    Creating story telling through virtual reality!
    VR project “Wolves in the Walls”

  • Asset/Build Supervisor

    Oriental DreamWorks

    March 2014 - January 2016
    Shanghai City, China

    Supervise, develop and mentor the asset departments to build and execute complex assets for feature animation film production.

    Asset/Build Department Supervisor: Modeling and Surfacing
    Film: Kung Fu Panda 3
    Co-production with Dreamworks Animation, March 2014 - May 2015

  • Surfacing Supervisor

    DreamWorks Animation

    November 1998 - January 2016

    Responsible for the development and look of characters and environments
    Painted texture maps and setup shaders for skin, fur, environments, props
    Fur grooming – characters, large environments and foliage
    Supervised and managed surfacing artists.

    Films:
    Surfacing Supervisor - Monkey's of Mumbai (unreleased feature)
    Surfacing Supervisor – The Croods
    Surfacing Supervisor – How to Train Your Dragon
    Surfacing Supervisor – Bee Movie
    Surfacer - Over The Hedge
    Surfacing Supervisor – Madagascar
    Lead surfacer – Shrek 4D Universal Studios Theme Park Ride
    Surfacer – Minority Report
    Surfacer – Shrek 2
    Surfacer – Shrek

  • Texture Painter//Look Development Artist

    Tippett Studio

    March 1996 - October 1998
    Berkeley, California

    Texture artist, props and environments.
    Painted texture maps and setup shaders for environments and props.

    Films:
    Virus
    My Favorite Martian
    Armageddon
    Practical Magic

    Rotoscope artist: Starship Troopers

Education
  • BFA Fine Art Sculpture in Fine Art

    Academy Art University – BFA Fine Art Sculpture

    1988 - 1992