I have worked many years in the animated feature film industry as a Previs and Layout Artist. Recently I have began exploring and developing myself in the role of Technical Artist.
Work History
Technical Artist
Fun Waffle Game Studio
July 2024 - Present
Working on Procedural Content Generation for Environments in Unreal Engine 5.
Technical Artist
AuBenseiter Gamez
July 2023 - June 2024
Hermann, Missouri
Valstrik Indie Game Development.
Technical Artist
Mob Entertainment
August 2022 - June 2023
St Louis, Missouri
Worked on the unreleased "Robopolis" series developed by Mob Entertainment.
Technical Artist
Rooster Teeth
April 2018 - August 2022
Austin, Texas
RWBY 9, To Be announced Project
Layout Artist
Rooster Teeth Productions
April 2018 - August 2022
Austin Texas
Technical Artist RWBY/JUSTICE LEAGUE
Rooster Teeth
September 2021 - July 2022
Austin, Texas, United States
As a Technical Artist I write tools to improve production workflow using Python and QT. Skills: Python (Programming Language)
Technical Artist RWBY Volume 9
Rooster Teeth
October 2020 - August 2021
Austin, Texas, United States
As a Technical Artist attached to the Layout department I write tools for Maya
using Python and Qt. I also solve workflow and rigging issues with a
priority on the Layout Department.
Assistant Layout Lead: RWBY Volume 8
Rooster Teeth
June 2019 - October 2020
Austin, Texas, United States
Assistant Layout Lead responsible for interpretation of the storyboards into 3D through Camera scouting, and scene blocking animation for characters and camera. Reports to Layout Lead and Layout Supervisor.
New responsibilities include writing Layout production tools in Python.
Assistant Layout Lead: RWBY Volume 7
Rooster Teeth
May 2019 - October 2020
Austin, Texas Area
Assistant Layout Lead responsible for interpretation of the storyboards into 3D through Camera scouting, and scene blocking animation for characters and camera. Reports to Layout Lead and Layout Supervisor.
Senior Layout Artist
Toonbox Entertainment
July 2016 - March 2019
Final camera animation on the "Nut Job 2".
Previs Artist
"MILA" short film.
February 2016 - June 2016
remote
Camera and character blocking animation on the internationally staffed "MILA" short film.
Previs
Proof Inc
January 2016 - March 2016
Atlanta, GA
-Character and vehicle animation for Previs cinematics.
-Vehicle rigging using proprietary tools.
Previz Artist
Rovio Animation Company
May 2014 - September 2015
Sherman Oaks, CA
Previs Animation on the Angry Birds Movie.
Layout Artist
Reel FX
March 2013 - April 2014
-Environment/Set Dressing Artist for "Freebirds".
-Rough Layout Arist for "Book Of Life".
3D Artist
Counter Punch Studios
March 2013 - March 2013
-Free lance CG marketing images.
-Shot Prep on "The Lebrons" season 2.
Final Layout Artist
DreamWorks Animation
January 2006 - February 2013
Rough and Final Layout Artist
Omation Studios
March 2004 - December 2006
-Performed Rough and Final Layout Animation which involved character blocking, set dressing and
camera work.
Rough Layout Artist
DreamWorks Animation
October 2003 - February 2004
Performed Rough Layout work for the Television show "Father of the Pride". Camera work and very limited character animation.
Assembly Artist
Blue Sky Studios
March 2003 - September 2003
As an Assembly artist I was responsible for set dressing and final camera work.
Rough Layout Artist
Big Idea Productions
January 1999 - October 2002
I performed the duties of a Rough Layout Artist. Character blocking, set dressing and camera work.