I'm currently looking for full time/salary positions. Previously I was a Senior Concept Artist at Rumble Entertainment working on both new IP and maintaining the cadence for their Kings Road game. Before Rumble I was a Senior Concept Artist and 2D animator at Zynga SF, where I created assets and content in a perpetual game development cycle. Prior to that I was a 2D Artist/Animator and "go to guy" for all things Flash at Gameloft, NY. I have been an artist/animator on the Facebook game, "FarmVille 2", as well as the mobile game "Cannon Rats." I was the Lead Artist on, "Oregon Trail: American Settlers", and I worked on the UI for, "Zombiewood," both on iOS.
Work History
Senior Concept Artist
Rumble
October 2015 - January 2016
Senior Concept Artist
Zynga
July 2012 - October 2015
I was working on Hit It Rich as an 2D animator/concept artist. Previously, I worked on FarmVille 2 as a concept artist doing pre-visual development, as well as creating assets and elements for ongoing game content.
2D Game Artist
Gameloft
January 2010 - July 2012
I had been creating Flash based games from preproduction all the way through to the final product, including design and animation. I also working on pixel based mobile games as well as doing character animation and UI design/implementation.
Character Designer
Whynauts Animation
January 2007 - January 2012
I've worked on several shorts as a character designer, and as well as storyboard artist and visual developer with the Whynauts group for the past two years.
Character Designer, Storyboard Artist
Happy Trails Animation
February 2006 - September 2007
I designed characters, created storyboards and did illustrative work for mostly commercial work.