Ruiting Wang

Ruiting Wang

Lighting Artist, willing to relocate

Senior 3D Generalist / Lighting Artist / 10 yrs

Singapore

Hire Me

Lighting Artist

Ironheart (2024)

Texturing / Shading Artist

The Hunger Games: The Ballad of Songbirds and Snakes (2023)

CG Artist

Black Panther: Wakanda Forever (2022)

Lighting Artist

BIOS (2021)

Lighting Artist

Cats (2019)

Matchmove Artist

Fantastic Beasts and Where to Find Them (2016)

Matchmove Artist

Miss Peregrine's Home for Peculiar Children (2016)

Matchmove Artist

The Hunger Games: Mockingjay - Part 2 (2015)

Matchmover

Mission: Impossible - Rogue Nation (2015)

Machmove Artist

Terminator: Genisys (2015)

Matchmove Artist

Avengers: Age of Ultron (2015)

Roto Artist

Jupiter Ascending (2015)

Matchmove Artist

Paddington (2015)

Matchmove Artist

Exodus: Gods and Kings (2014)

Matchmove Artist

The Hunger Games: Mockingjay - Part 1 (2014)

Roto Artist

Interstellar (2014)

Roto Artist

Godzilla (2014)

Roto Artist

Transcendence (2014)

Roto Artist

The Hunger Games: Catching Fire (2013)

Roto Artist

Thor: The Dark World (2013)

Roto Artist

Fast & Furious 6 (2013)

Roto Artist

The Vatican (2013)

Matchmove Artist

Alice Through the Looking Glass (2010)

Experienced 3D Generalist, specializing in Lighting for VFX and 3D Animation.
Work History
  • 3D Generalist

    Heckler

    June 2020 - Present
    Singapore
  • 3D Generalist

    RISE | Visual Effects Studios

    March 2022 - September 2022
    Munich
  • Lighting Artist

    Tiny Island Productions

    March 2020 - April 2020
    Singapore

    Lighting 3D Animation tv series and film

  • Lighting Artist

    Mill Film

    August 2019 - February 2020
    Adelaide

    Lighting blockbuster films in Katana, slapcomp in Nuke, troubleshooting and setting up light rigs

  • CG Generalist

    Freelance

    March 2018 - June 2019
    Singapore

    MI Gaming Laptop commercial (Client: cum. M+D)
    - Lighting Artist

    Subway (Client: Voyageur Studios)
    - 3D modelling, texturing, matchmove, render; 2D rotoprep

    “Till We Meet Again” 《千年来说对不起》TV Series (Client: Voyageur Studios) - wire removal, prep and compositing

    Jif Jaf (Client: Chimney Group APAC)
    - Texturing, lighting and compositing

    Republic Plaza TV Wall (Client: L&S)
    - Layout, lookdev & lighting

    Milo Game App (Client: Chimney Group APAC)
    - Concept, low-poly modelling, texturing

    Commercial projects TBA

  • Graduate Student

    Escape Studios

    October 2017 - September 2018
    London, Greater London, United Kingdom
  • CG Generalist

    Voyageur Studios

    November 2016 - August 2017
    Singapore

    Tasks included:
    - Modelling
    - Texturing/Lookdev
    - Lighting & rendering
    - Roto/Paint & Compositing

  • Matchmover

    Double Negative

    February 2014 - April 2016
    Singapore

    To enhance the realness to each shot that involves computer graphics, my job is to ensure the pipeline has a feasible camera track, object track or even body track. Depending on the challenges of each shot, problem solving is extremely important in decision making. These experience has helped to improve my skills and train my eye for details.

    Programmes being used:
    3dequalizer
    Autodesk Maya
    Nuke

  • Rotoscope Artist

    Double Negative

    January 2013 - February 2014
    Singapore
Education
  • MA Visual Effects Production (3D)

    Escape Studios

    October 2017 - October 2018
  • Diploma in Animation (3D Modeling)

    ArtFusion Media School

    2010 - 2012
  • Diploma in Digital Visual Effects

    Ngee Ann Polytechnic

    2007 - 2010