Skilled and seasoned 3D Artist with managerial expertise and highly developed technical skills.
Proven ability to create high-quality assets in a range of styles with a track record of success leading 3D modeling and CG production departments.
Skills readily transferrable to roles involving the production of quality professional assets, asset management for feature film animation, visual effects, game production, cinematic scenes, and commercial/broadcast production.
Extensive background in life drawing, and knowledge in human and animal anatomy and traditional sculpting. Also bilingual in English and Indonesian.
Collaborative communicator focused on building relationships to drive positive change and enhance organizational performance.
Areas of Expertise include:
Strategic Planning & Forecasting
Strategic Library Asset Building
Efficient Asset Pipeline Strategy
Asset Library Development
Relationship Building
Project Management
Project Bidding & Budgeting
Staff Training & Leadership
Creative Troubleshooting
Work History
Foundation Term Supervisor
Think Tank Training Centre
February 2023 - Present
As an Educator, I provided my knowledge to guide and teach new foundation term student through their first journey of learning how to build assets correctly and efficiently
Lead Asset Artist Freelance
Impossible Objects
November 2024 - December 2024
- Nike Jordan feat Travis Scott & Dennis Rodman, Brand: Nike
- NDA
previs lead asset artist
Double Negative
September 2019 - October 2024
Burbank, CA
Mickey17 2025
Animal Friend 2025
Red One 2024
Kraven The Hunter 2024
Ghostbusters: Frozen Empire 2024
Lift 2024
The Color Purple 2023
Blue Beetle 2023
Shazam! Fury of the Gods 2023 - previs lead asset artist
65 2023 - previs lead asset artist
The Last of Us 2023 - previs lead asset artist (2 Episodes)
-S1.E2 - Infected
-S1.E7 - Left Behind
Devotion 2022 - previs lead asset artist
Bullet Train 2022 - previs lead asset artist
The Adam Project 2022 - previs lead asset artist
Uncharted 2022 - asset artist
Matrix Resurrection 2021 - asset artist
Senior Asset Artist
MPC
April 2019 - June 2019
Los Angeles, California, United States
Godzilla Vs. Kong 2021
Senior Asset Builder
The Third Floor
February 2019 - March 2019
Greater Los Angeles Area
Stargirl 2020 Visualization Artist (13 episodes)
- Stars & S.T.R.I.P.E. Part Two (2020) ... (Visualization Artist: The Third Floor Inc)
- Stars & S.T.R.I.P.E. Part One (2020) ... (Visualization Artist: The Third Floor Inc)
- Shining Knight (2020) ... (Visualization Artist: The Third Floor Inc)
- Brainwave Jr. (2020) ... (Visualization Artist: The Third Floor Inc)
- Brainwave (2020) ... (Visualization Artist: The Third Floor Inc)
- Shiv Part Two (2020) ... (Visualization Artist: The Third Floor Inc)
- Shiv Part One (2020) ... (Visualization Artist: The Third Floor Inc)
- The Justice Society (2020) ... (Visualization Artist: The Third Floor Inc)
- Hourman and Dr. Mid-Nite (2020) ... (Visualization Artist: The Third Floor Inc)
- Wildcat (2020) ... (Visualization Artist: The Third Floor Inc)
- Icicle (2020) ... (Visualization Artist: The Third Floor Inc)
- S.T.R.I.P.E. (2020) ... (Visualization Artist: The Third Floor Inc)
- Pilot (2020) ... (Visualization Artist: The Third Floor Inc)
Mrs. America 2020 Visualization Artist (1 Episodes)
- Shirley (2020) ... (Visualization Artist: The Third Floor)
Entrusted with asset creation and troubleshooting for an extensive list of multiple upcoming feature film project
• Work involved previs creature modeling, previs/postvis character modeling, previs/postvis hard surface modeling, previs/postvis environment and set extension modeling, and asset optimization.
• Duties and capabilities further extended to high-resolution modeling (photogrammetry and Lidar Processing), Live Cam asset in Motion Builder, facial morph target and blend shaping, shading material, texturing and UV mapping, rigging, lighting, and MEL/Python.
Previs Artist
MPC
June 2018 - December 2018
Honolulu, Hawaii, United States
Godzilla Vs. Kong 2021
Entrusted with all aspects of Asset creation and maintenance on Virtual Production, PreVisualization, and PostVisualization
Previs / Postvis asset builder/ Generalist
The Third Floor
June 2016 - June 2018
Greater Los Angeles Area
Thor: Ragnarok 2017 - Visualization Artist (credited)
Black Panther 2018 - Previs Artist (credited)
Entrusted with asset creation and troubleshooting for an extensive list of upcoming feature film project
• Work involved creature, character/digital double, hard surface, environment and set extension modeling, and asset optimization.
• Duties and capabilities further extended to high-resolution modeling (Photogrammetry/Lidar), Virtual production asset for Motion Builder, facial morph target, shading material, texturing and UV mapping, rigging, asset animation, lighting, and MEL/Python.
3d Modeler/Generalist
Buck
April 2016 - April 2016
Greater Los Angeles Area
Entrusted with Modeling, Texturing, Look Development/Lighting and Rendering
Lead Modeler
42 Entertainment
December 2012 - February 2016
Burbank, CA
Responsibilities including, Over seeing a day to day operation of Modeling department, Maintaining quality and ensuring that the asset created are following Art and Design visions and high standard and making sure its communicated clearly to the modelers.
Work along side of Art and Creative Director and managing efficient assets creation workflow while managing realistic deadline.
Projects Included:
Titan Fall – E3 Cut Scene
Mall of America kiosk Projects
ARS Teaser
Voyager – random house multiple volumes book projects
Disney JR sixty 10 seconds spot
Never Forget Robots
Hardcore Henry
Infamous Second Son ARG
3D Modeling Supervisor
Shadedbox Animations
August 2004 - November 2012
South Pasadena, CA
Charged with managing all 3D modeling responsibilities for a broad list of CG projects, Functions included creature, character, hard surface, environment, and set extension modeling, topology, UV mapping, asset refitting and creation and utilization/application of shading networks.
• Game introductions and cinematic production projects included Saint Row The Third, EA Sports – NBA Elite/NHL/Fight Night/FIFA 2011, Twisted Metal: Head-on, Disney All Stars Wii, Midway Rampage: Total Destruction, Playstation SOCOM: Combined Assault, ATV: Off-Road Fury, Playstation NBA The Life Vol. 1, Playstation MLB 2006, and 5Gum Survival Code (non-game asset, high-res ARG modeling production).
• Major commercial projects included Disney Interactive Disney Universe, Playstation NBA‘06, The Legend of SPYRO - The Dawn of a Dragon, Alice in Wonderland Nintendo DS, Mattel Matchbox Big Boots and Cliff Hanger, Generator REX, Bread&Butter; ATA PSA, Lego Universe, KMS California Hair Care Viral Videos, and Turkish Telekom: Spiderman.
• Online Game Projects included Dreamworks WRB Real Steal online game, Pixar’s Up online game, and Harry Potter online game (involving assistance to Watson DG by creating low res assets for Harry and Hagrid, as well as a death eater – this assistance extended to the Deathly Hallows Unity game).
• Major Movie Website Projects included Paramount Pictures Transformers 2: Revenge of The Fallen, Disney|Marvel Iron Man 2, Paramount Pictures Rango, and Sony Pictures The Green Hornet