Rob Lutz

Rob Lutz

Senior Digital Compositor / 14 yrs

Orlando, FL

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Chromakeying / Rotoscoping Supervisor

Waves (2019)

Digital Effects / Visual Effects

Technopolis (2015)

Additional Visual Effects

Mind Trap (2014)

Visual Effects Artist

Matador (2014)

Stereoscopic Painter

Godzilla (2014)

Digital Compositor

The Case of Conrad Cooper (2014)

Compositor

Fargo (2014)

Stereoscopic Compositor

Captain America: The Winter Soldier (2014)

Stereoscopic Compositor

The Wolverine (2013)

Stereoscopic Compositor

Pacific Rim (2013)

Stereoscopic Compositor / Stereoscopic Painter

Star Trek Into Darkness (2013)

Stereoscopic Compositor

Iron Man 3 (2013)

Stereoscopic Compositor

G.I. Joe: Retaliation (2013)

Stereoscopic Compositor

The Smurfs (2011)

Stereoscopic Compositor

Transformers: Dark of the Moon (2011)

Digital Artist

Thor (2011)

Animator

Atlas' Revenge (2009)

Stereoscopic Compositor (3D Version 2013)

Jurassic Park (1993)

Senior compositor. 3D generalist and pipeline dev
Work History
  • Compositor

    FuseFX

    October 2014 - Present
  • Lead Compositor

    Native Effects

    January 2014 - Present

    - Qarar (2014) - Compositor, matte painting
    - The Dr. Hamood Show (2014) - Lighting / rendering, compositor
    - Technopolis (2014) - Compositor, look development, matte painting
    - The Case of Conrad Cooper (2014) - Assistant editor, compositor
    - Martian American (2014) - Compositor
    - Prism (2014) - VFX Supervision, compositor

  • Maya Generalist / Nuke Compositor

    Chapeau FX

    August 2014 - September 2014
  • Nuke Compositor

    Duel, Inc.

    April 2014 - April 2014

    - Fargo: Ep. 7 "Who Shaves The Barber?"
    - "Open" HBO Pilot

  • Nuke Compositor

    Zero VFX

    January 2014 - February 2014

    Sextape (2014)
    The Equalizer (2014)

  • Stereoscopic Compositor

    Deluxe Digital Studios

    October 2012 - January 2014

    - Jurassic Park: 3D
    - G.I. Joe Retaliation
    - Iron Man 3
    - Star Trek Into Darkness
    - Pacific Rim
    - The Wolverine
    - Captain America: The Winter Soldier
    - Godzilla

  • Compositor

    Digital Domain

    November 2010 - September 2012

    - Transformers 3: Dark of the Moon 3D (2011) Paint and stereoscopic compositing
    - Thor (2011) Chroma keying and wire removal
    - Smurfs (2011) Paint artist
    - 47 Ronin (2013) Stereoscopic compositing
    - Undisclosed Project (2013) Stereoscopic compositing lead

    - Stereoscopic compositing lead - managed team of five artists to bring shots to completion under tight budgets.
    - Editing and animation of demo material for public presentations.

  • 3D Modeler and Texture Artist

    CAE

    July 2007 - December 2010

    Created original 3D models/textures for the SECore static model database.

  • Level Design

    Firearms MOD HL

    January 2000 - 2002

    Created 2D and 3D content for the Half-Life 1 MOD Firearms which shipped with Half-Life Game of the Year and Counter-Strike editions in November 2000.

  • Level Design / Beta testing

    Day of Defeat MOD HL1

    December 2000 - March 2001

    Worked with original Day of Defeat MOD team as a beta tester, level designer and texture artist. Created map dod_valley for the first beta release.

  • Level Design

    Russian Front MOD HL1

    January 1999 - December 2000

    Designed and developed original levels for Half-Life 1 total conversion Russian Front which appeared at E3 in 2000. Responsible for updating and maintaining levels based on community feedback after the alpha release.

Education
  • University of Central Florida

    2004 - 2009