Robert Field

Robert Field

Professional Freelance Visual Effects

Senior Digital Compositor / Mid-level 3D Generalist / 20 yrs

Utah

Hire Me

Digital Compositor

Shogun (2024)

Visual Effects

Almost Paradise (2020)

Visual Effects Artist

Extinct (2017)

Visual Effects Artist

12 Dogs of Christmas: Great Puppy Rescue (2012)

Visual Effects Artist

Saints and Soldiers: Airborne Creed (2012)

Visual Effects Artist

The End Is Nye (2022)

VFX Artist

Leverage: Redemption (2021)

Compositor

For All Mankind (2019)

Digital Compositor

Star Trek: Strange New Worlds (2022)

Digital Compositor

Star Trek: Picard (2020)

Senior Compositor

Spider-Man: No Way Home (2021)

Visual Effects Artist

The Outpost (2018)

Visual Effects Artist

Virtual Revolution (2016)

Instrument of War (2017)

Digital Effects Artist

Pushing Daisies (2007)

Digital Compositor

The Game Plan (2007)

Digital Compositor

HENRi (2012)

Other Side of Heaven 2: Fires of Faith (2019)

Visual Effects

Silent Night (2012)

Visual Effects Artist

Mythica: The Iron Crown (2016)

Visual Effects Artist

Mythica: The Godslayer (2016)

Visual Effects Artist

Mythica: A Quest for Heroes (2014)

Visual Effects Artist

Mythica: The Darkspore (2015)

Visual Effects Artist

Mythica: The Necromancer (2015)

Visual Effects Artist

SAGA: Curse of the Shadow (2013)

Visual Effects Artist

Skinwalker Ranch (2013)

Visual Effects

Dragonfyre (2013)

Compositor

Dawn of the Dragonslayer (2011)

Visual Effects Supervisor

Osombie (2013)

Digital Compositor / Visual Effects

Christmas Oranges (2012)

Visual Effects

Joseph Smith: Prophet of the Restoration (2011)

Previsualization Director

Der Ostwind (2007)

Visual Effects Artist

Red Riding Hood (2007)

Visual Effects Artist

Little Women (2018)

Visual Effects Artist

Survivor (2015)

I'm Rob Field, a professional visual effects artist living and working in Utah, although my clients are located around the world. I have high speed fiber internet and am very comfortable working remotely or independently.

I have a BFA in Animation and 18 years of experience in the film and visual effects industry. I consider myself primarily a Nuke compositor, although I have considerable experience as a 3D generalist and matchmover.
Work History
  • VFX Artist

    BluFire Studios

    February 2009 - Present

    Responsible for compositing and matchmoving on a variety of television, film, commercial, and government projects.

  • Owner

    RF Animation LLC

    August 2007 - Present

    Freelance visual effects for film and television. My current workflow is based around Nuke Studio, Houdini, RenderMan, Mocha, and SynthEyes.

    Please visit my website to view samples of my work, or to contact me regarding your project.

  • Compositor

    Refuge VFX

    January 2023 - November 2023
    Remote, Oregon, United States
  • Digital Compositor

    Refuge VFX

    January 2022 - March 2022

    "For All Mankind", Season 3

  • Senior Nuke Compositor

    Gradient Effects

    October 2021 - January 2022
    Marina del Rey, California, US

    "Spider-Man: No Way Home"

    "Star Trek: Picard", Ep. 201, 208, 210

    "Star Trek: Strange New Worlds", Ep. 106

  • VFX Artist

    Lumenas Animation Studios

    September 2008 - March 2009
    Salt Lake City, UT

    Responsible for Nuke compositing, general 3D in Maya, and matchmoving in PFTrack for an independent feature film.

  • Maya Artist

    Sensory Sweep

    January 2008 - August 2008
    Salt Lake City, UT

    Cinematics work, and models and textures in Maya.

  • VFX Artist

    Sandman Studios

    January 2004 - December 2007
    Orem, UT

    Responsible for tight turnaround compositing for film and television; Maya modeling, shaders, and renders; and PFTrack matchmoving.

Education
  • BFA - Animation

    Brigham Young University

    August 1998 - August 2004