Responsible for compositing and matchmoving on a variety of film, commercial, and government projects.
Visual effects for film and television. My current workflow is based around Nuke Studio, Houdini, Octane, Mocha, and SynthEyes.
Please visit my website to view samples of my work, or to contact me regarding your project.
Responsible for Nuke compositing, general 3D in Maya, and matchmoving in PFTrack for an independent feature film.
Cinematics work, and models and textures in Maya.
Responsible for tight turnaround compositing for film and television; Maya modeling, shaders, and renders; and PFTrack matchmoving.