I'm Rob Field, a professional visual effects artist living and working in Utah, although my clients are located around the world. I have high speed fiber internet and am very comfortable working remotely or independently.
I have a BFA in Animation and 18 years of experience in the film and visual effects industry. I consider myself primarily a Nuke compositor, although I have considerable experience as a 3D generalist and matchmover.
Work History
Digital Compositor
Refuge VFX
July 2024 - Present
VFX Artist
BluFire Studios
February 2009 - Present
Responsible for compositing and matchmoving on a variety of television, film, commercial, and government projects.
Owner
RF Animation LLC
August 2007 - Present
Freelance visual effects for film and television. My current workflow is based around Nuke Studio, Houdini, RenderMan, Mocha, and SynthEyes.
Please visit my website to view samples of my work, or to contact me regarding your project.
Compositor
Refuge VFX
January 2023 - November 2023
Remote, Oregon, United States
Digital Compositor
Refuge VFX
January 2022 - March 2022
"For All Mankind", Season 3
Senior Nuke Compositor
Gradient Effects
October 2021 - January 2022
Marina del Rey, California, US
"Spider-Man: No Way Home"
"Star Trek: Picard", Ep. 201, 208, 210
"Star Trek: Strange New Worlds", Ep. 106
VFX Artist
Lumenas Animation Studios
September 2008 - March 2009
Salt Lake City, UT
Responsible for Nuke compositing, general 3D in Maya, and matchmoving in PFTrack for an independent feature film.
Maya Artist
Sensory Sweep
January 2008 - August 2008
Salt Lake City, UT
Cinematics work, and models and textures in Maya.
VFX Artist
Sandman Studios
January 2004 - December 2007
Orem, UT
Responsible for tight turnaround compositing for film and television; Maya modeling, shaders, and renders; and PFTrack matchmoving.