My name is Edwin Rhemrev, a senior set designer / concept artist from The Netherlands.
I'm mostly active in the field of Feature Animation (Despicable Me 3, The Grinch) and film.
Available for projects : July 2017
In case of any questions, please contact me at edwin@rhemrev.com, or visit my website at https://www.rhemrev.com. Thanks! :)
-Edwin Rhemrev
Work History
Setdesigner / Layout artist - Avatar feature (202?)
Paramount Animation
July 2024 - Present
Setdesigner / Layout artist on the Avatar- The Last Airbender feature currently in development at Nickelodeon / Avatar Studios / Paramount
Work includes doing visual development / setdesign / background Layouts
Set designer - 3D animation feature (unannounced)
Illumination Mac Guff
September 2020 - Present
Set Designer on a 3D Animation feature (unannounced)
- Setdesign
- Prototyping sets in 3D (using Maya).
Setdesigner - The Spongebob movie - The search for Squarepants (2025)
Paramount Animation
May 2023 - March 2024
Setdesigner / Visual development artist on the 3D animation feature
'The Spongebob movie - The search for Squarepants' directed by Derek Drymon
- 2D and 3D visual development
Set designer - David (2025)
Sunrise Animation Studios
January 2023 - May 2023
Setdesigner on the CGI Animation feature ‘David’
- 3D visual development of sets
www.thedavidmovieofficial.com
Setdesigner - The Spongebob movie - The search for Squarepants (2025)
Paramount Animation
November 2022 - December 2022
Setdesigner / Visual development artist on the 3D animation feature
'The Spongebob movie - The search for Squarepants' directed by Derek Drymon
- 2D and 3D visual development
Set Designer - Pookoo (2025)
Skydance Animation
August 2021 - July 2022
Set Designer on the 3D Animation feature 'Pookoo' directed by Nathan Greno
- 2D and 3D visual development of sets
- Prototyping sets in 3D (Maya)
Set Designer - My Little Pony
Boulder Media
April 2020 - August 2020
Set Designer on the 3D Animation feature 'My Little Pony' (Hasbro / Boulder Media / Netflix)
- Setdesign
- Prototyping sets in 3D (using Maya).
Set Designer - Hidden Dragon
Magic Hill Animation Studio
February 2020 - March 2020
Set Designer on this animated feature.
- Setdesign
- Prototyping sets in 3D (using Maya).
Production Designer (pre-production) - Pandabear in Africa
Katuni Animation
December 2019 - February 2020
Production Designer on the CGI animation feature 'Pandabear in Africa' directed by Richard Claus and Karsten Killerich
Set Designer - Chickenhare and the Hamster of Darkness (2022)
nWave Digital
June 2019 - November 2019
Set Designer on this 3D Animation feature directed by Benjamin Mousquet
- Setdesign
- Prototyping sets in 3D (using Maya).
Set Designer - Over the moon (2020)
Pearl Studio 东方梦工厂
June 2018 - March 2019
Netflix
Set Designer on the Oscar nominated 3D Animation feature 'Over the moon' directed by Glen Keane
- Setdesign
- Prototyping sets in 3D (using Maya).
Set Designer - Minions: The Rise of Gru (2022)
Illumination Mac Guff
January 2018 - May 2018
The Hague Area, Netherlands
Set Designer on the 3D Animation feature 'Minions : The Rise of Gru'
- Setdesign
- Prototyping sets in 3D (using Maya).
Set designer - Santa’s Little Helpers (Minion Short) (2019)
Illumination Mac Guff
September 2017 - September 2017
The Hague
Concept Designer - De Familie Slim (2017)
Just Entertainment
August 2017 - August 2017
Concept Designer on the Feature Film 'De Familie Slim' (NL, 2017)
- Set & Prop design (2D/3D)
Visual Development Artist - 'Ella Bella Bingo' (2020)
Studio Mosvold
May 2017 - August 2017
remote
Vis dev artist on the 3D animated feature 'Ella Bella Bingo’
- Setdesign
- Prototyping sets in 3D (using Maya).
- Pitch visuals
Illumination Mac Guff
March 2016 - June 2017
Set Designer 'The Amazing Maurice and his educated rodents'
Studio Rakete GmbH
January 2017 - February 2017
Europe
Created preliminary set designs and pitch art on the 3D animated feature 'The Amazing Maurice and his eductated rodents', based on the book by Terry Pratchett.
- Setdesign
- Prototyping sets in 3D (using Maya).
Set Designer 'Despicable Me 3' (2017)
Illumination Mac Guff
June 2016 - September 2016
Set Designer on the 3D Animation feature 'Despicable Me 3'
- Setdesign
- Prototyping sets in 3D (using Maya).
Production Designer 'The Little Vampire'
A Film ( Denmark)
October 2015 - March 2016
Production Designer on the 3D animation feature 'The Little Vampire 3D'
Responsible for:
- Production Design & Artdirection
- Setdesign
- Beatboards
- Prototyping sets in 3D (using Maya)
Set Designer
Dragon Dreams Animation
September 2015 - October 2015
Set Designer on a 3D Animation feature (unannounced)
- Visual development and setdesign
- Prototyping sets in 3D (using Maya).
Set Designer 'Monster High' (2017)
Axis Animation
July 2015 - September 2015
Set Designer on the 3D Animation feature 'Monster High'
- Setdesign & Artdirection
- Prototyping sets in 3D (using Maya).
Visual Development Artist
Tequila Works
April 2015 - May 2015
Visual development artist on various game projects
- Responsible for setdesign & characterdesign
- Prototyping sets in 3D (using Maya).
Set Designer 'Son of Bigfoot' (2017)
nWave Digital
October 2014 - April 2015
Set Designer on the 3D Animation Feature 'Son of Bigfoot'
Responsible for:
- Set and Environment design
- Prototyping sets in 3D (using Maya).
Set Designer 'The Little Vampire 3D'
Comet Films
January 2014 - March 2014
Set Designer on the Danish/German 3D Animation Feature 'The Little Vampire 3D'
Responsible for:
- Set and Environment design
- Beatboards
- Artdirection
- 3D Prototyping sets (Maya)
Visual Development Artist (Various theme park projects)
Jora Vision
March 2012 - March 2014
Visual development artist on various European and Asian theme parks
Tasks include:
- Set and Environment design
- Birdeye themepark overviews
- Storyboards for ride experiences
Visual Development Artist & Layout Artist ' Trippel Trappel'
Anikey Studios
October 2012 - May 2013
The Hague
Visual development artist and layout artist on the Dutch 2D Feature Animation Movie 'Trippel Trappel' (2014)
Responsible for:
- Set and Environment design
- 2D background layouts
Visual Development Artist
UNGA Toys
March 2011 - February 2012
Visual development for toy -and game projects.
(Lead) Concept Artist
Triumph Studios
October 2005 - February 2011
Involved in all stages of development of the following published game titles (PS3, PC, XBOX 360):
Overlord (2007)
Overlord: Raising Hell (2007)
Overlord II (2009)
Overlord II: Battle Rock Nemesis (2009)