Robert Meyers

Robert Meyers

Senior Lighting TD / 24 yrs

San Francisco, CA

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Senior Environment Artist / 3D Generalist

Warcraft: The Beginning (2016)

Look Development / Lighting & Shading TD

Sleepy Hollow (2013)

Look Development / Lighting & Shading TD

After Earth (2013)

Look Development / Lighting & Shading TD

The Amazing Spider-Man (2012)

Look Development / Lighting & Shading TD

Red Tails (2012)

Look Development / Lighting & Shading TD

Hugo (2011)

Look Development / Lighting & Shading TD

Sucker Punch (2011)

Look Development / Lighting & Shading TD

The Last Airbender (2010)

Software
Software Clear
Robert Meyers started as a traditional animator under Don Bluth and Brad Bird, changing career paths when the animation industry shifted toward CG. With a lifelong interest in art and film design, he has worked for major visual effects and commercial houses as a Senior Look Development artist, Lighter and Compositor.

His credits include TV series such as Sleepy Hollow, music videos, stereoscopic ride films, commercials and feature films such as The Avengers: Age of Ultron, Warcraft, The Amazing Spider Man, Red Tails, Sucker Punch, and The Iron Giant.
Work History
  • Environment TD / Generalist

    Tippett Studio

    June 2015 - Present
    Berkeley, CA

    Look Development / Environment & Lighting TD on a variety of Ride Film, VR, and TV projects, including Lemony Snicket's a Series of Unfortunate Events.

  • Guest Instructor

    Digital-Tutors

    November 2013 - Present

    Advanced V-ray

  • Co-Owner

    Studio Inari

    November 2011 - Present

    Concept design, 3D VFX services

  • Senior 3D Generalist

    Industrial Light & Magic

    October 2014 - March 2015
    San Francisco, CA
  • Look Development / Lighting & Shading TD

    Pixomondo

    August 2009 - October 2014

    Lead Lighting and Shading, Texture, Character Modeler, Concept Artist and 3D Generalist on Feature and Television projects. Created light rigs, shaders, models, render presets, MEL scripts, and other assets for use by lighting and animation team. Assembled shots and set up lighting and AOVs for final renders.
    Projects:
    "Sleepy Hollow" (TV), "After Earth", "The Amazing Spider-Man", "Hugo", "Red Tails", "Sucker Punch", "Percy Jackson and the Olympians: The Lightning Thief", "The Last Airbender"
    Maya, MEL Script, 3ds Max, Vray, Nuke, ZBrush, Mari, Photoshop

  • Look Development / Lighting & Shading (Freelance)

    Luma Pictures

    May 2013 - July 2013
    Santa Monica, CA

    Created and modified existing light rigs, shaders, MEL scripts, and other assets to share with lighting team. Helped coordinate workflow and assets among a constantly changing pool of artists to maintain look consistency and quality. Worked closely with CG Supervisor/Compositor to achieve desired look on multiple shots.
    "Fiat" (commercial) - Underwater lighting/shading of environment and Fiat cars
    Maya, Arnold, Nuke

  • Lighting / Shading Supervisor (Freelance)

    Spatial Harmonics Group

    August 2011 - December 2011
    Venice, CA

    Supervised lighting team on several commercials. Created textures, shaders and light rigs for use by lighting team. Worked closely with compositors to ensure proper implementation of render elements.
    3ds Max, Mudbox, Nuke, Photoshop

  • Look Development Artist (Freelance)

    Industry VFX

    June 2010 - July 2010
    Sherman Oaks, CA

    Lighting, Shading, Modeling and Texturing of photo real environment for commercial projects.
    3ds Max, Photoshop

  • Lighting / Texture Artist (Freelance)

    Zoic Studios

    August 2009 - August 2009
    Culver City, CA

    "V" (TV series) Translated lighting and multiple textured environments from Maya to 3ds Max, created baked textures for use in Z.E.U.S. real-time tracking and rendering system.

  • Look Development / Lighting & Shading TD

    Sway Studio

    October 2005 - August 2009
    Culver City, CA

    Senior 3D Look Development / Texture Artist / Animator on Commercial and Feature projects.

Education
  • Scottsdale College

    ? - ?
  • East Valley Institute of Technology

    ? - ?