Richard Duan

Richard Duan

VFX Compositor | CGI Generalist

Mid-level VFX Compositor - CGI Generalist / 6 yrs

Anaheim, CA

Hire Me
Richard Duan is a CG Artist with experience in both live action as well as animation. Boasting familiarity and experience with all parts of the production pipeline with specialization in Lighting and Compositing. Has experience as a Senior/Lead role on teams as well as has knowledge of tool creation and scripting for compositing.
Work History
  • Compositor

    Barnstorm VFX

    March 2023 - July 2023
    Burbank

    Worked as a compositor for TV shows streaming on Apple TV and Amazon Prime. Duties included blue-screen keying, object removal, matchmoving, relighting, etc. Helped in establishing hero looks and treatments for sequences.

  • Senior Vis-Post Artist

    Rooster Teeth

    July 2020 - March 2023
    United States

    Working as a Vis-Post Artist on RWBY
    Responsibilities include Lighting, Compositing, scripting python for Nuke, and Tool Development

  • Compositor

    Ingenuity Studios

    April 2019 - April 2020
    Greater Los Angeles Area

    Worked as a compositor on various projects such as The Walking Dead, Brooklyn Nine-Nine, Stumptown, and more.

  • Compositor

    Rooster Teeth Productions

    January 2019 - March 2019
    Austin, Texas, United States
  • Compositor

    Rooster Teeth

    December 2018 - March 2019
    Austin, Texas

    Worked as a part of the team at Rooster Teeth compositing on "Gen Lock". Responsibilities included compositing, look development, and schedule management. Software used includes After Effects.

  • Compositor

    Ingenuity Studios

    July 2018 - October 2018
    Greater Los Angeles Area

    Worked as a junior compositor at Ingenuity in a wide variety of content including music videos, television series, and feature films. Responsibilities included keying, roto, matchmoving, and additional compositing. Main software used was Nuke.

  • Compositing Internship

    Wolverine VFX

    June 2017 - August 2017
    Los Angeles

    Worked as a part of the team at Wolverine VFX providing compositing help in both live action as well as CG productions. Duties included reflection removal, color correction, motion graphics, 3D animation, matchmoving, and object removal. Main software used included After Effects, Mocha, and Maya.

  • CG Internship

    Ember Lab

    February 2017 - May 2017
    Orange County, California Area

    Worked as a part of the team at Ember Labs providing generalist help in both live action compositing and CG. Duties included green screen keying , painting, and compositing on live action projects. Also, lighting/rendering as well as some animation works on various other projects. Software used included Nuke, After Effects, and Maya.

Education
  • Digital Arts

    Chapman University

    August 2014 - May 2018