I have over 30 years’ experience in the Motion Picture Industry.
I started doing Makeup Effects in 1987 and went into CG/Digital Sculpting in 1999.
I have experience doing CG for films, CG Movies, CG TV Series, Commercials, and Games.
Specialties: Visual Development, Modeling Characters, Props, and Sets.
Both organic and hard surface modeling and modeling facial blend shapes.
Working with scanned data, texturing and lighting, teaching, scheduling, and shot breakdown.
Work History
3D Production Artist ll
NEW BALANCE ATHLETICS, INC.
September 2018 - Present
Lawrence, MA
Senior 3d Artist
Bolder Games
January 2017 - March 2017
Modeled characters
Character Modeler
Mindshow, Inc
September 2016 - November 2016
Fixed modeled heads and made face-shapes for them.
Character Modeler
Mindshow, Inc
? - Present
VR Modeling and Blend-Shapes
Modeling and Digital Sculpting Instructor
The Digital Animation & Visual Effects School
August 2013 - August 2018
Orlando, FL
Senior Modeler
Freelance
January 2013 - December 2017
Visual Development, Modeling, Texturing, Lighting and Rendering.
Senior Modeler
The Third Floor
October 2012 - December 2012
Created face-shapes for a game cinematic.
Modeler/Texture Artist
DreamWorks Animation
May 2011 - September 2012
Model/UV/Texture Characters, Dragons, Props, Sets, Asset Management and Visual Development for
DreamWorks "Dragons - Riders of Berk".
Lead Modeler on "Green Lantern: The Animated Series"
Warner Bros. Animation
August 2010 - March 2011
Modeled Characters and Props.
Worked with the design team and gave direction and notes to the overseas studio in Taiwan.
Character Artist
Microsoft
October 2009 - July 2010
Modeled High Rez/Low Rez, UV'ed, and Textured Characters and Props for Kinect Adventures.
Character Modeler
Zoetifex Studios
September 2009 - September 2009
Character Modeler on Alfred Hitchcock Presents: The Birds (Animated Short).
Character Designer/Modeler
Cartoon Network
May 2009 - June 2009
Character Designer/Modeler on "Firebreather".
CG Designer
Imagi Animation Studios
September 2007 - May 2009
3D Design/Modeler on "Astro Boy" and "Tusker".
3D Artist
Brand New School
June 2007 - September 2007
Modeled and textured characters and props for commercials.
Senior Modeler
Walt Disney Animation Studios
June 2002 - May 2007
Modeled Characters, Face-shapes, Props, and Sets.
Character Modeler
Digital Domain
February 2002 - June 2002
Character Modeler.
Modeler
Walt Disney TV Animation
October 2001 - February 2002
Model Characters, Props, and Sets.
Modeler
Digital Domain
June 2001 - October 2001
Model, Texture, and Animate, Characters and Props.
Character Modeling Supervisor
Foundation Imaging
March 1999 - May 2001
Character Modeling Supervisor for "Dan Dare" and “MAX STEEL” Season 2 TV Series.
Character Modeler/Texture Artist for STARSHIP TROOPERS the TV Series and MAX STEEL Season 1 TV Series.
Mold Maker/Lab Technician/R&D
Cinovation Studios
November 1994 - March 1999
R&D New Materials, Lab Technician, and Mold Maker.