Product, Project, and Team management to ensure high-quality deliveries of key mandate areas on some of Ubisoft's biggest AAA titles, including Assassin's Creed Syndicate.
Outsourcing Director
Ubisoft Chengdu
October 2013 - March 2015
Oversees and defines the vision, objectives, and co-development projects of the Outsourcing Department (75 staff), in collaboration with other Ubisoft studios globally.
Titles include:
Assassin's Creed Unity
Assassin's Creed Rogue
Tom Clancy's Rainbow Six Siege
Tom Clancy's The Division
Tom Clancy's Ghost Recon Phantoms
And many others...
Art Production Director
Ubisoft Chengdu
May 2012 - September 2013
Manages the Art and Animation Depts (70+ staff), as well as internal and outsourced project management in collaboration with other Ubisoft studios.
Titles include:
The Crew
Assassin's Creed Black Flag
Tom Clancy's Splinter Cell: Blacklist
Tom Clancy's Ghost Recon Online
Might & Magic Legacy
And many others...
Also responsible for establishing and maintaining the art direction on several internally developed titles, including "The Smurfs & Co: Spellbound" (10 million MAU peak) on Facebook.
Art Production Manager
Ubisoft Chengdu
October 2008 - April 2012
Manages the Art and Animation Depts (50 staff), as well as internal and outsourced project management in collaboration with other Ubisoft studios.
Handles art direction responsibilities for the studio's Facebook titles "Castle & Co" (500k+ MAU peak) and "The Smurfs™ & Co" (10 million+ MAU peak).
Senior Artist Trainer
Ubisoft Chengdu
March 2008 - October 2008
Responsible for training, mentoring, and developing the Art Department (20+ staff) at newly opened Ubisoft Chengdu.
Lead Artist
Red Storm Entertainment
June 2007 - February 2008
Oversaw the art direction and art production on Tom Clancy's Ghost Recon Advanced Warfighter 2's DLC expansion (20+ staff).
Senior Artist: Level Design-Build
Red Storm Entertainment
March 2001 - June 2007
Environment artist and multiplayer level designer for multiple titles throughout the Ghost Recon franchise, including:
Tom Clancy's Ghost Recon Advanced Warfighter 2
Tom Clancy's Ghost Recon Advanced Warfighter
Tom Clancy's Ghost Recon 2
Tom Clancy's Ghost Recon Island Thunder
Tom Clancy's Ghost Recon Desert Siege
Tom Clancy's Ghost Recon
Lead Artist
Perpetual Motion Enterprises
January 1998 - January 2001
Lead Artist on a variety of game packs and Patch Product's board game -> PC conversions.
Lead Artist
Random Games, Inc.
1996 - 1998
Lead Artist on the tile-based strategy game, Soldiers at War.